muss
Music Set Scripting language (by NGnius)
rs-pbrt-test-scenes
By jdb-walter
Our great sponsors
muss | rs-pbrt-test-scenes | |
---|---|---|
2 | 1 | |
1 | - | |
- | - | |
0.0 | - | |
10 months ago | - | |
Rust | ||
GNU Lesser General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
muss
Posts with mentions or reviews of muss.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-07.
-
What's everyone working on this week (6/2022)?
Still working on my music playlist generating language MPS.
-
What's everyone working on this week (4/2022)?
I've been messing around with creating a language to query (and play) my music library. I've been having a lot of fun writing new functionality into the interpreter and REPL, all in Rust. Since I'm horrible with names I called it mps, literally Music Playlist Script.
rs-pbrt-test-scenes
Posts with mentions or reviews of rs-pbrt-test-scenes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-07.
-
What's everyone working on this week (6/2022)?
So, I started working on a library to deal with reading data from Blender‘s binary .blend files. In the past I was able to render some Blender v2.79 files, now I abstracted the library to deal (in theory) with all Blender versions (using the DNA information). I tested with two scenes for Blender 2.79 and Blender 3.0 (which should be quiet different from the GUI perspective). With v2.79 I got away with a naming convention and mis-using the old material settings (pre Cycles renderer). Blender 3.0 forced me to get some material settings from shader nodes and the library allows to follow pointers from one data structure to the next. Prove of concept: Both, the Cornell box, as well as the Radiance Conference Room, render with both Blender scene versions. Get the latest Blender scenes here: https://gitlab.com/jdb-walter/rs-pbrt-test-scenes/-/tree/master/blend
What are some alternatives?
When comparing muss and rs-pbrt-test-scenes you can also consider the following projects:
riichi-hand-rs - A collection of utilities for working with Riichi Mahjong player hands to use with Rust programming language
cargo-mutants - :zombie: Inject bugs and see if your tests catch them!
MonopolyLandingAnalysis - Analyzing the odds of players landing on specific spaces in the classic Monopoly game and learning Rust all at the same time
pgtyped - pgTyped - Typesafe SQL in TypeScript
slas - Static Linear Algebra System
feotae - Rust text adventure engine.
chombot - Discord bot for Riichi Mahjong servers
o - A configurable file finder and opener
tundra - MyAnimeList scrobbler for Linux
inky-2048 - Play 2048 on the reMarkable