msgpack-rust
MessagePack implementation for Rust / msgpack.org[Rust] (by 3Hren)
hlua
Rust library to interface with Lua (by tomaka)
msgpack-rust | hlua | |
---|---|---|
1 | 3 | |
1,076 | 496 | |
- | - | |
2.6 | 0.0 | |
2 days ago | over 4 years ago | |
Rust | C | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
msgpack-rust
Posts with mentions or reviews of msgpack-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-19.
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Does rust have function works like eval?
This is similar in practice to using abi_stable, and end-users will still receive compiled files, but your plugins will be sandboxed and a single build will work on all platforms. The downside is that it's a bit more work because WebAssembly's support for passing complex data types between the host and the WebAssembly code is in the preliminary stages, so you need to do something like using Serde to encode your data into something like Bincode or MessagePack (or JSON and friends) to hand it off between the host and the plugin.
hlua
Posts with mentions or reviews of hlua.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-22.
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Are there any embeddable languages in rust?
The C++ language doesn’t embed Lua, various game engines (and other applications) written in C++ do, using an API binding that provides a C++ wrapper around Lua’s underlying C API. Well there are Lua bindings for Rust as well (as a randomly selected example see hlua), and there are bindings for several other languages as well (like Python).
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
There's an older binding called hlua https://github.com/tomaka/hlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
What are some alternatives?
When comparing msgpack-rust and hlua you can also consider the following projects:
bincode - A binary encoder / decoder implementation in Rust.
Rhai - Rhai - An embedded scripting language for Rust.
serde - Serialization framework for Rust
rust-lua - Safe Rust bindings to Lua 5.1
rust-bencode - Implementation of Bencode encoding written in rust
rlua - High level Lua bindings to Rust
td_rlua - Zero-cost high-level lua 5.3 wrapper for Rust
rust-cpython - Rust <-> Python bindings
rust-lua53 - Lua 5.3 bindings for Rust
serde-gura - Strongly typed Gura library for Rust
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/