hlua
rlua
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hlua | rlua | |
---|---|---|
3 | 13 | |
496 | 1,676 | |
- | 1.1% | |
0.0 | 8.2 | |
over 4 years ago | 3 months ago | |
C | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hlua
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Are there any embeddable languages in rust?
The C++ language doesn’t embed Lua, various game engines (and other applications) written in C++ do, using an API binding that provides a C++ wrapper around Lua’s underlying C API. Well there are Lua bindings for Rust as well (as a randomly selected example see hlua), and there are bindings for several other languages as well (like Python).
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
There's an older binding called hlua https://github.com/tomaka/hlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
rlua
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Rust and Lua api
There's the rlua package for running lua in your rust app: https://github.com/amethyst/rlua
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What is your favourite Rust specific feature that you miss in other languages?
Some sys crates do embed the source files, like rlua for example.
- Hey Rustaceans! Got an easy question? Ask here (9/2022)!
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Lua: Good, Bad, and Ugly Parts
[1] - https://github.com/amethyst/rlua/blob/master/examples/guided_tour.rs
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I hate automod and have a question
Yes though, given that a CCleaner/BleachBit-style situation is going to be I/O-bound, I'd probably go with rlua, PyO3, or rust-cpython for plugins.
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Ketos: Lisp dialect scripting and extension language for Rust programs
I wrote up some rust low-level bindings for guile [1]. The problem is that Guile liberally uses setjmp/longjmp, which breaks rust destructors. It might be possible to fix this by wrapping every call the way rlua does [2], but I'm not familiar enough with Guile to know.
1: https://github.com/ysimonson/guile-sys
2: https://github.com/amethyst/rlua/issues/21
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
And.. another binding finally called rlua https://github.com/amethyst/rlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
- Embedding Lisp in C++ – A Recipe
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I open sourced a game I just released on Steam, written in Lua
Janet is what introduced me to Fennel. Conjure [1] sold me on Fennel over Janet. The Neovim community is rallying around Lua.
(And in fact, what sold me on Rust was its truly excellent Lua FFI support [2].)
[1]: https://github.com/Olical/conjure
[2]: https://github.com/amethyst/rlua
What are some alternatives?
Rhai - Rhai - An embedded scripting language for Rust.
mlua
rust-lua - Safe Rust bindings to Lua 5.1
janet - A dynamic language and bytecode vm
td_rlua - Zero-cost high-level lua 5.3 wrapper for Rust
kaboom.js - 💥 JavaScript game library
rust-lua53 - Lua 5.3 bindings for Rust
bincode - A binary encoder / decoder implementation in Rust.
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
msgpack-rust - MessagePack implementation for Rust / msgpack.org[Rust]
Rustup - The Rust toolchain installer
Fennel - Lua Lisp Language