storm
Coffee
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storm
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Does a wgpu text renderer exist for Android?
I have a totally not documented opengl pipeline reference I use to generate examples here https://github.com/mooman219/storm/blob/master/src/graphics/shaders/text/shader.rs if that helps at all. I'm not familiar with wgpu, but I don't believe it should be that different.
Coffee
We haven't tracked posts mentioning Coffee yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
wgpu_glyph - A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
bevy - A refreshingly simple data-driven game engine built in Rust
bones - An easy-to-use game engine for making real games.
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]
kas - Another GUI toolkit
piston - A modular game engine written in Rust
fontdue - The fastest font renderer in the world, written in pure rust.
rust-sdl2 - SDL2 bindings for Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
blit - :space_invader: Blitting library for 2D sprites
ggez - Rust library to create a Good Game Easily
specs-blit - 🤹 2D sprite rendering extension for the specs ECS system