mold VS Cargo

Compare mold vs Cargo and see what are their differences.

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mold Cargo
179 264
13,302 11,985
- 2.5%
9.7 10.0
4 days ago about 15 hours ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mold

Posts with mentions or reviews of mold. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-25.
  • I reduced (incremental) Rust compile times by up to 40%
    1 project | news.ycombinator.com | 19 Mar 2024
    I think this is unlikely to gain traction. I say that no to discourage you, just to explain.

    - The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.

    - Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.

    - It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.

    - But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.

    Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.

  • Mold Course
    1 project | news.ycombinator.com | 6 Dec 2023
    I initially thought this would be about the mold linker (https://github.com/rui314/mold)
  • Monetizing Developer Tools
    3 projects | news.ycombinator.com | 25 Aug 2023
    I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...

    Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016

  • mold 2.1.0 - rui314/mold
    1 project | /r/linux | 15 Aug 2023
    Loongson's LoongArch CPU has been supported. (03b1a1c)
  • Mold 2.0.0
    1 project | /r/hypeurls | 29 Jul 2023
    4 projects | news.ycombinator.com | 26 Jul 2023
    I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057

    From the report to the fix in less than two days.

    I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.

  • Mold 2.0 released - MIT license
    1 project | /r/cpp | 28 Jul 2023
  • Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
    1 project | /r/cpp | 28 Jun 2023
    What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
  • Design and Implementation of the Mold Linker
    1 project | news.ycombinator.com | 8 Jun 2023
  • Apple's new library format combines the best of dynamic and static
    2 projects | news.ycombinator.com | 7 Jun 2023
    > Mold did it first, though: https://github.com/rui314/mold

    Before LLD?

Cargo

Posts with mentions or reviews of Cargo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-27.
  • Surprisingly Powerful – Serverless WASM with Rust Article 1
    5 projects | dev.to | 27 Apr 2024
    Installing Trunk happens through Cargo. Remember, Cargo is more than a package manager, it also supports sub-commands.
  • Understanding Dependencies in Programming
    4 projects | dev.to | 14 Apr 2024
    Dependency Management in Other Languages: We've discussed Python and Node.js in this article, but dependency management is a universal concept in programming. Exploring how you handle dependencies in other languages like Java, C#, or Rust could be beneficial. (I think Rust's cargo is an excellent example of a package manager.)
  • Cargo Script
    1 project | news.ycombinator.com | 26 Feb 2024
  • Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
    3 projects | news.ycombinator.com | 6 Feb 2024
    Nice hack! Would it have been possible back then to use cargo to pull in some dependencies?

    The clean solution of cargo script is here: https://github.com/rust-lang/cargo/issues/12207

  • Making Rust binaries smaller by default
    8 projects | news.ycombinator.com | 23 Jan 2024
    Yes, I am sure this is going to be a part of Rust 1.77.0 and it will release on 21st March. I say that because of the tag in the PR (https://github.com/rust-lang/cargo/pull/13257#event-11505613...).

    I'm no expert on Rust compiler development, but my understanding is that all code that is merged into master is available on nightly. If they're not behind a feature flag (this one isn't), they'll be available in a full release within 12 weeks of being merged. Larger features that need a lot more testing remain behind feature flags. Once they are merged into master, they remain on nightly until they're sufficiently tested. The multi-threaded frontend (https://blog.rust-lang.org/2023/11/09/parallel-rustc.html) is an example of such a feature. It'll remain nightly only for several months.

    Again, I'm not an expert. This is based on what I've observed of Rust development.

  • You can't do that because I hate you
    9 projects | news.ycombinator.com | 28 Dec 2023
    The author provides very surface-level criticism of two Rust tools, but they don't look into why those choices were made.

    With about five minutes of my time, I found out:

    wrap_comments was introduced in 2019 [0]. There are bugs in the implementation (it breaks Markdown tables), so the option hasn't been marked as stable. Progress on the issue has been spotty.

    --no-merge-sources is not trivial to re-implement [1]. The author has already explained why the flag no longer works -- Cargo integrated the command, but not all of the flags. This commit [2] explains why this functionality was removed in the first place.

    Rust is open source, so the author of this blog post could improve the state of the software they care about by championing these issues. The --no-merge-sources error message even encourages you to open an issue, presumably so that the authors of Cargo can gauge the importance of certain flags/features.

    You could even do something much simpler, like adding a comment to the related issues mentioning that you ran into these rough edges and that it made your life a little worse, or with a workaround that you found.

    Alternatively, you can continue to write about how much free software sucks.

    [0]: https://github.com/rust-lang/rustfmt/issues/3347

    [1]: https://github.com/rust-lang/cargo/pull/10344

    [2]: https://github.com/rust-lang/cargo/commit/3842d8e6f20067f716...

  • Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
    13 projects | /r/rust | 6 Dec 2023
    You try to use it as a part of multi-language project, with an external build tool to tie it all together, and you discover that --out-dir flag is still not stabilized over some future compatibility concerns.
  • State of Mozilla
    1 project | news.ycombinator.com | 5 Dec 2023
  • Learning Rust by Building a CLI App
    3 projects | dev.to | 25 Aug 2023
    To create a new application we'll use cargo (a build tool and also a package manager for Rust. It is used for scaffolding new library/binary projects). So in your projects folder, you can run this command in your terminal:
  • Leaving Haskell Behind
    7 projects | news.ycombinator.com | 24 Aug 2023
    > ...but at the end of the day Cargo is the reason that Rust is popular.

    FWIW, maybe that's true for you, but there are numerous other advantages to the language for which many people choose to use Rust--some even "despite" Cargo: you see Google having had to put in way way WAY too much work to get Bazel working for Rust :/--that it honestly feels a bit like belittling an extremely important language to make this claim so flippantly.

    > You can set a default build target for a Cargo project with two lines of configuration, no nightly features necessary...

    This doesn't work as, as soon as you start setting target-specific options, it infects the host build, as they incorrectly modelled the problem as some kind of map from targets to flags. If you don't believe me, on your Linux computer, try cross-compile something complicated that will runs on a "least common denominator" Linux distribution, such as CentOS 7.

    > Can you clarify what this is referring to?

    Sure. I've Googled rust cargo target host bugs for you (which, FWIW, finds a number of bugs I've filed or have talked about, but it isn't as if I have a list anywhere). Note that one of these bugs is "closed", but I still provide them for context as a patch might have been merged but (as you'll find out if you read through all of these) it isn't stable.

    https://github.com/rust-lang/cargo/issues/8147

    https://github.com/rust-lang/cargo/issues/3349

    https://github.com/rust-lang/cargo/pull/9322

    https://github.com/rust-lang/cargo/issues/9453

    https://github.com/rust-lang/cargo/pull/9753

    The result of this work being left incomplete is that increasingly large numbers of "serious" projects--things I'd expect people in packaging land to have heard of, such as BuildRoot--are being forced to set the ridiculous environment variable __CARGO_TEST_CHANNEL_OVERRIDE_DO_NOT_USE_THIS="nightly" in order to get access to a flag that makes Cargo sort of work.

    (And yet, I often see people surprised at how long it is taking for various of the more important clients to fully get into using Rust, as the safety issues are so severe from continuing to use C/C++: as you made the contention that you believe the reason why people use Rust is Cargo, I will say the opposite: the reason why we don't see more Rust is also Cargo.)

What are some alternatives?

When comparing mold and Cargo you can also consider the following projects:

zld - A faster version of Apple's linker

RustCMake - An example project showing usage of CMake with Rust

wasmtime - A fast and secure runtime for WebAssembly

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)

RustScan - 🤖 The Modern Port Scanner 🤖

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

opencv-rust - Rust bindings for OpenCV 3 & 4

chibicc - A small C compiler

crates.io - The Rust package registry

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

overflower - A Rust compiler plugin and support library to annotate overflow behavior