modern-cpp-tutorial VS butano

Compare modern-cpp-tutorial vs butano and see what are their differences.

modern-cpp-tutorial

📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/ (by changkun)
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modern-cpp-tutorial butano
3 9
24,421 1,279
0.5% 2.2%
5.4 9.4
6 months ago 13 days ago
C++ C++
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

modern-cpp-tutorial

Posts with mentions or reviews of modern-cpp-tutorial. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-01.

butano

Posts with mentions or reviews of butano. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.

What are some alternatives?

When comparing modern-cpp-tutorial and butano you can also consider the following projects:

vim-c-cpp-modern - Extended Vim syntax highlighting for C and C++ (C++11/14/17/20/23)

gba-modern - An attempt to create a Game Boy Advance game using Modern C++

OpenXLSX - A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files.

libugba - Low level library to develop GBA games that can also be built for PC.

dyno - Runtime polymorphism done right

natu - Toolkit for writing Game Boy Advance games in Nim

libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl

awesome-gbadev - A curated list of Game Boy Advance development resources

xorstr - heavily vectorized c++17 compile time string encryption.

agb - Library for writing Game Boy Advance games in Rust

ssf - Secure Socket Funneling - Network tool and toolkit - TCP and UDP port forwarding, SOCKS proxy, remote shell, standalone and cross platform

BPCore-Engine - Lua game framework for Gameboy Advance

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Did you know that C++ is
the 7th most popular programming language
based on number of references?