taro
nvim-dap
Our great sponsors
taro | nvim-dap | |
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18 | 138 | |
289 | 4,771 | |
- | - | |
0.0 | 7.9 | |
7 months ago | 8 days ago | |
JavaScript | Lua | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
taro
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Advice on game engines to recommend for new game devs (Godot?)
Context: I’ve been working on Moddio (www.modd.io) for a few years and I’ve always been really proud of building something for indie devs. Our game engine is open-source, free, and is particularly designed for beginners. Most of our users come in with zero coding experience and have never touched a game engine before. My proudest moment has been hearing users tell me that they learned how to code, and even went on to try and become professional game devs, because of Moddio.
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What is the "easiest" programming language to learn for making a game?
maybe give my visual scripting language a try: www.modd.io
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I have never written a line of code in my life. where do I start?
If you just want to dive into game making and not as much programming, check out modd.io
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Is it hard making a open world multiplayer game as an indie dev?
https://www.modd.io/ (Designer and non-programmer focused)
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Similar tools that aren’t subscription-based?
www.modd.io is free and has multiplayer built in
- Play together, slay together: the ultimate IO engine awaits on Modd.io.
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My son wants to be a game dev, is there a
Props to your son for being interested in game dev! As someone else here said, one of the hardest things about game development is that it's slow and hard to get started. That's really difficult, especially for younger people who want to see an impact right away, otherwise they get discouraged building. I'd recommend either trying to mod games, or trying something like Minecraft or Roblox. The advantage of the latter two are that he'll also find like-minded developers, around his own age, which would help with motivation. I also wanted to toot my own horn, I've been building a website (www.modd.io) which is no-code and easier to get started building games. He could use a template and have a game online in 1 minute, and players can join - this tends to help with that "magic moment" of getting started. I'm happy to help out too if you have any questions!
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What are some underrated tools every game developer should know?
I also wanted to toot my own horn a bit and share a tool I've been working on - www.modd.io which is a browser based game development platform. It has drag and drop coding and multiplayer features built in, so it's easier for beginners to get started.
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Co-op Adventure Game: Temple of Secrets (open-source game!)
Hi everyone! I'm part of a small team at Moddio, a game development platform, and wanted to share a new game: Temple of Secrets
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5000 player game?
https://www.modd.io/ (Designer and non-programmer focused)
nvim-dap
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I can't stand using VSCode so I wrote my own (it wasn't easy)
There are DAP extensions for both Vim (e.g. https://github.com/puremourning/vimspector) and NeoVim (https://github.com/mfussenegger/nvim-dap). I can't speak as to the experience in detail (I think I briefly played with nvim-dap a year or two ago), but I suspect that for most it will be good enough.
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Can you get better dapui varibles?
https://github.com/mfussenegger/nvim-dap/issues/1062 https://github.com/mfussenegger/nvim-dap/issues/737
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How to start using Neovim for c++ development and debugging
Also, you can set up debugger integration with https://github.com/mfussenegger/nvim-dap .
- Build and run in one task using asynctasks.vim
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How can I debug Python code in neovim!
You could use nvim-dap with nvim-dap-python.
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How to debug python code in neovim
I'd suggest starting with a Neovim distro that makes things work for you and as you get familiar you can transition to a more custom configuration as you see fit. If you want to do it by yourself then the most popular plugin for debugging in Neovim is nvim-dap and there is also an extension for Python to give you a more ready to go config instead of doing it yourself. You should read the docs of those 2 to see how you should customize accordingly your configuration.
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How to configure vim like an IDE
(neovim only) nvim-dap
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How to display variable values inline?
https://github.com/mfussenegger/nvim-dap + https://github.com/theHamsta/nvim-dap-virtual-text should be able to do it, I think?
- New Nightmare, the Hammerhead Worm
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Q: Setting up typescript debugger for neovim?
If you want to debug types in TypeScript, you could use marilari88/twoslash-queries.nvim. If you would like to debug TypeScript/JavaScript code, then you need mfussenegger/nvim-dap, you could read this article: Debugging using DAP to understand how to set up it.
What are some alternatives?
PokeMMO-Online-Realtime-Multiplayer-Game - 🕹️ A simple realtime Pokémon MMO game build with Phaser 3, Colyseus.io & Webpack 4
vimspector - vimspector - A multi-language debugging system for Vim
Cockatrice - A cross-platform virtual tabletop for multiplayer card games
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
bullet-mania
nvim-gdb - Neovim thin wrapper for GDB, LLDB, PDB/PDB++ and BashDB
colyseus - ⚔ Multiplayer Framework for Node.js
nvim-dap-python - An extension for nvim-dap, providing default configurations for python and methods to debug individual test methods or classes.
tcp-udp-networking - Source code from my C# networking tutorial series on YouTube.
CodeLLDB - A native debugger extension for VSCode based on LLDB
examples - Phaser 3 Examples
vscode-cpptools - Official repository for the Microsoft C/C++ extension for VS Code.