mob-attack-tool
mob-attack-tool | foundryvtt-magic-items | |
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3 | 14 | |
6 | - | |
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0.0 | - | |
11 days ago | - | |
JavaScript | ||
GNU General Public License v3.0 only | - |
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mob-attack-tool
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Can anyone help with a macro to change resistances with Warlock Fiendish Resilience trait?
You're welcome! I've actually written a module myself (Mob Attack Tool) which is why writing such macros comes pretty easy to me nowadays. Mind you, I'd never written a single line of javascript before I bought Foundry. :P
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5E Setup Tutorial?
Mob Attack Tool Bit of a shameless plug, but this module of mine implements the DMG's Handling Mobs rules (p. 250), which I happen to use frequently to speed up unwieldy combat encounters. I've added more automation features recently, like ending mob turns and automatically detecting multiattack.
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What's your favourite little known module?
Well, bit of a shameless plug, but I've made a module myself a little while ago. It's called Mob Attack Tool, and as the name suggests, adds support for easily handling mob attacks in the dnd5e system.
foundryvtt-magic-items
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Handy 5e Modules List
FoundryVTT Magic Items - This module for Foundry VTT and specific for the DnD5e system, adds the ability to create magical items with spells or feats that belong to the item itself, such as staffs or magic wands, which will be automatically inherited from the character who owns the item.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Magic Items - Allows adding additional spells and such onto magic items directly. Very useful for items that function on charge systems that can be upcast, though a little tricky to work with.
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Magic Items Module not allowing the consumption of multiple charges. Any fixes?
Well there's your problem right there.
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How do we create items or abilities which expend multiple charges at once?
Magic Items might help you. I believe you can set it to use multiple charges and scale with number of charges.
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Help With Custom Items⦠PLEASE
a solution could be to code your cutom "feature" into custom magic spells and use the mod "magic items" which let you add spells to magic items with customizable charge cost per spell, number of charges, charges regained at x and so on
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How to make an item prompt casting a spell?
What you want is the Magic Items Module... it works with MIDI-QOL and DAE. https://gitlab.com/riccisi/foundryvtt-magic-items
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Necessary/Useful Modules & current version update?
Magic Items
- 5e - Macro or effect to upgrade spell level?
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Is the Magic Items module broken?
There's an issue for this raised on the module's gitlab page: https://gitlab.com/riccisi/foundryvtt-magic-items/-/issues/82
What are some alternatives?
macros - FVTT Community Macros - π Contribute macros or download them as a module! π
rolladvantage-token-stamp-2-foundry
midi-qol
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
token-mold
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
tables - FVTT Community Tables - π Contribute tables or download them as a module! π
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
monks-active-tiles
dnd5e-helpers - Little helpers for little 5e tasks.
midi-srd