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Bryans-Preferred-Modules-for-FoundryVTT
My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
This is probably the closest thing you will find: https://github.com/bryancasler/Bryans-Preferred-Modules-for-FoundryVTT
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About Time + Calendar/Weather for time tracking
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SurveyJS
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calendar-weather
A module for FoundryVTT that adds a calendar widget with weather, moons cycles, and a customizable calendar.
About Time + Calendar/Weather for time tracking
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fvtt-hp-bar
Modifies the HP bar in various systems to represent the complexities of character health.
Arbron's Improved HP bar, for actually showing temporary hit points in the hp bars.
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Combat Enhancements for drag and drop reordering of the combat tracker.
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fvtt-colors
Discontinued A small module created for Foundry VTT to change the default colors of the icons indicating prepared spells vs. always prepared spells as well as equipped items vs. any item that might be permanently equipped or available.
Different Prepared Colors is kinda old by now, but my cleric players appreciate seeing which spells they have always prepared.
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DnD5e-Helpers for managing the Regeneration of vampires as well as resetting legendary actions of legendary monsters.
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InfluxDB
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foundryvtt-drag-ruler
A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
Drag Ruler for making it easier to plan movement. Since a recent update it actually remembers where a token moved before during a turn and shows the trail, it's awesome and handy.
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The Furnace mostly for allowing you to drop an entire folder of actors onto a scene, after which it prompts you how you want to place all the tokens. Perfect for quickly adding all the PCs to a scene, or an enemy party. It even respects marching order, so it's a hidden gem of a feature.
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Group Initiative for, well, grouping initiative. The DMG specifies that the DM should roll initiative once for large numbers of similar enemies, and this module at least groups them together in initiative.
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Hide GM Rolls to make sure people don't see what you're doing.
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Let's Trade 5e for making it easier for players to trade equipment and coinage.
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Magic Items because it's the only practical way to keep track of item charges and spell DCs without completely bypassing character sheets in Foundry.
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mob-attack-tool
A module for Foundry VTT that offers a tool for handling mob attacks in the dnd5e system.
Mob Attack Tool Bit of a shameless plug, but this module of mine implements the DMG's Handling Mobs rules (p. 250), which I happen to use frequently to speed up unwieldy combat encounters. I've added more automation features recently, like ending mob turns and automatically detecting multiattack.
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fvtt-module-permission-viewer
Discontinued Foundry VTT Module for displaying entity permissions (by kakaroto)
Permission Viewer for quickly showing which player has what level of access to what actor/item/journal entry, etc.
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Quick Insert for quickly finding spells, monsters, even rules in Foundry.
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TokenHUDArtButton
A Foundry VTT module that adds a button to the token HUD that opens the target actor's artwork.
Show Art for showing token art, to quickly give players a close up look of a token.
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FVTT-TokenHUDWildcard
Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
Token HUD Wildcard for adding a button to the token HUD that accesses that token's Wildcard image options. Basically, it makes it easier to swap token images for your shapeshifting creatures, or for those players that often use Disguise Self.
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Token Mold For randomizing hp, automatically numbering NPC tokens, and for adding a custom mouse hover HUD to show configurable information of that token.
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Token Stamp 2 for quickly making tokens out of image files, really nice if you host Foundry from a separate device and you can't be bothered using rsync all the time to send new files over :)
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WorkOS
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