mob-attack-tool
macros
mob-attack-tool | macros | |
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3 | 55 | |
6 | 202 | |
- | 2.5% | |
0.0 | 4.0 | |
11 days ago | 16 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | Creative Commons Attribution Share Alike 4.0 |
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mob-attack-tool
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Can anyone help with a macro to change resistances with Warlock Fiendish Resilience trait?
You're welcome! I've actually written a module myself (Mob Attack Tool) which is why writing such macros comes pretty easy to me nowadays. Mind you, I'd never written a single line of javascript before I bought Foundry. :P
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5E Setup Tutorial?
Mob Attack Tool Bit of a shameless plug, but this module of mine implements the DMG's Handling Mobs rules (p. 250), which I happen to use frequently to speed up unwieldy combat encounters. I've added more automation features recently, like ending mob turns and automatically detecting multiattack.
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What's your favourite little known module?
Well, bit of a shameless plug, but I've made a module myself a little while ago. It's called Mob Attack Tool, and as the name suggests, adds support for easily handling mob attacks in the dnd5e system.
macros
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Where to learn coding for Foundry?
Yeah, learning how to do other stuff in Javascript is a good way to start. But then maybe look at things like the example scripts in the community macros: https://github.com/foundry-vtt-community/macros
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Patreons or places for macros for Dnd 5e
Have a look at the community free macro module. https://github.com/foundry-vtt-community/macros
- Macros for barbarian rage
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Any good "VTTs" for in-person games using a TV for maps?
If you code at all, then Foundry jumps even higher up the recommendation list since it's designed intentionally to allow people to build stuff and add functionality. As someone who used to mess with R20 macros and their proprietary API, this is probably one of my favorite benefits to Foundry. They have some typical documentation though if you prefer examples the community macros repo is great for that.
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Too long game breakage rant with a short follow up question.
Read some of the shorter/simpler macros from https://github.com/foundry-vtt-community/macros to get a sense of how they work.
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How can I select multiple tokens easily?
This macro in the FoundryVTT Community Macros GitHub repository "selects all actors of the same name on the scene." I haven't tested it, but these macros have never given me issues in the past, and I recommend checking out that repo if there's ever something you're looking for.
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Questions about Foundry, (Fog of War)
Quick size control (#2) is generally handled by macros. There's a macro for quickly swapping tokens between 1x1 and 2x2 in the community macros. If you want some that will just bump a token up or down 1 grid size, I can get you mine personal ones in a bit when I'm at my main computer/
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[Toolkit 13] Macro to remove all current active effects on a token?
buttonpushertv
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Macro or Midi QOL for paladin Laying on Hands
Try this one: https://github.com/foundry-vtt-community/macros/blob/4e25a66ef7990dbcb0c9015b554286de147c5116/actor/5e_lay_on_hands.js
- How do I create "Lay on Hands" for a paladin?
What are some alternatives?
midi-qol
foundry-vtt-macros
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
target-lock - [DEPRECATED] Foundry pf2e module to list targeted tokens in damage roll dialog
foundryvtt-magic-items
dae
dnd5e-helpers - Little helpers for little 5e tasks.
foundryvtt-attack-roll-check-5e - A tiny module that helps GMs know when an attack roll hits a targeted creature.