minisynth32
A 3D-printable MIDI synthesiser inspired by the Roland MT-32 and clumsyMIDI, and powered by the mt32-pi MT-32 emulator. (by grantek)
super-mario-bros
Original SNES Super mario bros made with C++ / OpenGL (by feresr)
minisynth32 | super-mario-bros | |
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1 | 2 | |
32 | 85 | |
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0.0 | 0.0 | |
almost 2 years ago | almost 2 years ago | |
C++ | C++ | |
Creative Commons Attribution Share Alike 4.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
minisynth32
Posts with mentions or reviews of minisynth32.
We have used some of these posts to build our list of alternatives
and similar projects.
super-mario-bros
Posts with mentions or reviews of super-mario-bros.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-28.
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Help with the Systems part of entity component systems
Some resources that I've been using: I liked Erik Hazzards Rectangle Eater tutorial, but its very simple. I also liked AI and Games video on how spreadsheets can power your games. Doom was written in something similar to a ECS This game was built using a ECS Mario recreated using a ECS (I'll admit, the code is confusing to me) A research paper that talks about ECS Terasology is built using a ECS Minecraft was built using EnTT as ECS framework
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I want to remake Super Mario 35
The code for Super Mario Bros in c++: https://github.com/feresr/super-mario-bros
What are some alternatives?
When comparing minisynth32 and super-mario-bros you can also consider the following projects:
mt32-pi - 🎹🎶 A baremetal kernel that turns your Raspberry Pi 3 or later into a Roland MT-32 emulator and SoundFont synthesizer based on Circle, Munt, and FluidSynth.
Avara - Port of the original 1996 game from Ambrosia Software.