minimax-rs
ntp-parser
minimax-rs | ntp-parser | |
---|---|---|
2 | 1 | |
9 | 18 | |
- | - | |
6.1 | 0.0 | |
4 months ago | over 2 years ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
minimax-rs
-
nokamute 1.0: the fastest and maybe strongest hive bot; based on minimax 0.5.1
Nokamute was developed to have very fast move generation for this atypical game structure; this is mainly difficult because the game state does not have a fixed size. Rust has been a great language to micro-optimize performance. I developed the minimax crate in parallel to implement fancy 20th century game search algorithms in a generic way. If anyone else starts using it and doesn't hate the interface I'll stamp it 1.0.
-
Hey Rustaceans! Got an easy question? Ask here (9/2021)!
Repo, Minimal reproduction
ntp-parser
-
Hey Rustaceans! Got an easy question? Ask here (9/2021)!
Well nom does list out examples on the readme page, though many are probably for older versions of nom. I clicked through a couple and it looks like ntp is up to date with nom 6.0. The last full parser I wrote using nom was in v4.0 days, which was more macro-oriented than current nom. Since what you pass nom is slices of data, you will basically be reading from a file into a buffer, and calling your parsing functions on that. If it returns an error indicating it is incomplete, just read in another chunk of data into your buffer and try again.
What are some alternatives?
x11rb - X11 bindings for the rust programming language, similar to xcb being the X11 C bindings
serde - Serialization framework for Rust
erased-serde - Type-erased Serialize, Serializer and Deserializer traits
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
rust - Empowering everyone to build reliable and efficient software.
tail - My implementation of the tail tool to (continuously) read the tail end of a file. See https://en.wikipedia.org/wiki/Tail_(Unix)
bevy - A refreshingly simple data-driven game engine built in Rust
unsafe-code-guidelines - Forum for discussion about what unsafe code can and can't do
rust-ffi-omnibus - A collection of examples of using code written in Rust from other languages