min-sized-rust
slint
min-sized-rust | slint | |
---|---|---|
101 | 138 | |
7,448 | 15,103 | |
- | 3.1% | |
6.2 | 9.9 | |
about 2 months ago | 4 days ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 Or Slint Royalty-Free |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
min-sized-rust
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The Linux Kernel Prepares for Rust 1.77 Upgrade
This is a good guide on building small Rust binaries: https://github.com/johnthagen/min-sized-rust
This talks about going to extreme lengths on making the smallest Rust binary possible, 400 bytes when it was written, https://darkcoding.net/software/a-very-small-rust-binary-ind...
The thing is, you lose a lot of nice features when you do this, like panic unwinding, debug symbols, stdlib… for kernel and some embedded development it’s definitely important, but for most use cases, does it matter?
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Rust wont save us, but its ideas will
Oh it was 137, haha. I will link you to this older comment of mine: https://news.ycombinator.com/item?id=29408906
See also https://github.com/johnthagen/min-sized-rust
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Making Rust binaries smaller by default
Are you sure? If so then this is awesome news, but I'm a bit confused; the commit in that min-sized-rust repo adding `build-std` to the README was merged in August 2021: https://github.com/johnthagen/min-sized-rust/pull/30
Are you saying that at that point the feature still hadn't "landed in Rust nightly" until recently? If so then what's the difference between a feature just being available in Rust nightly, vs having "landed"?
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Was Rust Worth It?
Rust binaries are by default nowhere close to 500MB. If they are not small enough for you, you can try https://github.com/johnthagen/min-sized-rust. By avoiding the formatting machinery and using `panic_immediate_abort` you can get about the size of C binaries.
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Compiling Rust binaries for Windows 98 SE and more: a journey
A useful reference: https://github.com/johnthagen/min-sized-rust
- How to minimize Rust binary size
- Error on flashing embedded code to stm32f103
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Tiny Binaries (2021)
That must be without stripping. Also there are ways to reduce binary size. See e.g. [min-sized-rust](https://github.com/johnthagen/min-sized-rust). I've gotten stripped binaries of small cli utils less than 400KiB without doing anything special, less than 150 KiB by customizing profile settings and compressing with upx, and less than 30 KiB by replacing the std with the libc as the link shows. Haven't tried with fltk though...
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Shared libraries
This is not quite what you're asking, but it does also address the underlying concern: https://github.com/johnthagen/min-sized-rust
slint
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Ask HN: Why would you ever use C++ for a new project over Rust?
Did you get a chance to check https://slint.dev?
Disclaimer: I work for Slint
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Deno in 2023
Currently, we do it by using binaries through napi-rs so we can bring in a window using the platform native API. And then we do some hack to merge the event loops.
But if Deno supports bringing up a window directly, this means we can just ship wasm instead of native binary for all platform. And also I hope event loop integration will be simplified.
Although we'd also need more API than just showing a window (mouse and keyboard input, accessibility, popup window, system tray, ...)
[1] https://slint.dev
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Slint GUI Toolkit
Rich Text content is not yet implemented. This is tracked in https://github.com/slint-ui/slint/issues/2723
Thanks for reporting the broken link. Fixed in https://github.com/slint-ui/slint/commit/9200480b532f49007d2...
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slint VS rinf - a user suggested alternative
2 projects | 24 Jan 2024
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A 2024 Plea for Lean Software
With Slint (https://slint.dev) we're trying to make a lightweight toolkit that doesn't use HTML/CSS. And that you can program either from low level languages such as C++ or Rust. As well as with higher level language such as JavaScript, and we want to extend to python too.
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Immediate Mode GUI Programming
I haven't. I was just searching for a GUI library that was Bevy-compatible and slint isn't at the moment: https://github.com/slint-ui/slint/discussions/940
Sorry!
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Why the M2 is more advanced that it seemed
Trying to do that with Slint: https://slint.dev
- 9 years of Apple text editor solo dev
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The Linux graphics stack in a nutshell, part 1
You can do that with Slint (https://slint.dev) and its linuxkms backend. No need for a xorg server or wayland compositor, just run the application made with Slint from the init script.
- Qt 6.6 and 6.7 Make QML Faster Than Ever: A New Benchmark and Analysis
What are some alternatives?
smartstring - Compact inlined strings for Rust.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Cargo - The Rust package manager
iced - A cross-platform GUI library for Rust, inspired by Elm
rustc_codegen_gcc - libgccjit AOT codegen for rustc
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
c2rust - Migrate C code to Rust
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
embedded-graphics - A no_std graphics library for embedded applications
cxx-qt - Safe interop between Rust and Qt