microkeys
TIC-80
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microkeys
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AutoHotkey v2 Official Release Announcement
I wrote MicroKeys[1] out of a similar frustration. Granted, I never got past the POC stage, so it's not as feature rich as AHK, but it solved a very specific itch I had. I debate if I should flesh it out further, or try using AHK again.
[1] https://github.com/seligman/microkeys
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MicroPython – Python for Microcontrollers
And with a little bit of coercing, it can be used the other way: To embed Python in Desktop apps giving you a fairly light-weight Python interpreter.
I used it for a little Windows macro program ( https://github.com/seligman/microkeys ) . I got it to a POC stage to solve the precise problem I have, basically I needed to be able to do some simple text parsing on whatever's in the clipboard and type out the results, so I'm happy. I'm always curious if it potentially fills a need for others as well.
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Do Things, Tell People
I'll join in:
I'm building a tool called MicroKeys. It's a macro program, for Windows right now. It uses MicroPython as the script engine to let you register hot keys that do things. It's very much a work in progress right now.
I'm writing it to fill a very specific niche I have, but if it's useful to others, I'd love to hear feedback on what it could do to be better to help it come to fruition.
https://github.com/seligman/microkeys
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Sunday Daily Thread: What's everyone working on this week?
I'll be working to progress MicroKeys, my Windows MicroPython based macro program. It's ready for others to play with, if barely, but I do need to work on how it handles exceptions, and improve the debugging experience a bit.
I'll be working on progressing my MicroKeys project, a way to create macros for Windows and declare them using Python.
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MicroPython based macro engine .. useful idea?
For a while I've been working on a little pet project, MicroKeys. It's a Windows app that embeds MicroPython, allowing the user to create macros that run Python functions in response to keys. The GIF on the readme shows the basic idea, when I hit Alt-Z, it runs the function and types out the result.
TIC-80
- What do I think about Lua after shipping a project with 60k lines of code?
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
What are some alternatives?
micropython-ulab - a numpy-like fast vector module for micropython, circuitpython, and their derivatives
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
Razer_Mouse_Linux - Enables macros with extra razer buttons. Also works with other devices.
love - LÖVE is an awesome 2D game framework for Lua.
pxed - esp32-powered pixel art editor
pyxel - A retro game engine for Python
ratel
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
misc_settings - My opinions are correct, you should copy them :)
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
pydantic-aioredis - A Declarative ORM for Redis using Pydantic Models and aioredis
ruffle - A Flash Player emulator written in Rust