mgs_reversing
Metal Gear Solid PSX reimpl repo (by FoxdieTeam)
smashremix
By JSsixtyfour
Our great sponsors
mgs_reversing | smashremix | |
---|---|---|
5 | 19 | |
392 | 633 | |
7.1% | - | |
9.9 | 3.9 | |
3 days ago | 4 days ago | |
C | Assembly | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mgs_reversing
Posts with mentions or reviews of mgs_reversing.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-03.
- PS1: Where does initial PC (program counter) in Playstation executable point to exactly?
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What are your thoughts on fan decompilation/porting of classic psx games?
MGS.
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Perfect Dark has been fully decompiled
Did you say MGS1? Some folks are already decompiling it: https://github.com/FoxdieTeam/mgs_reversing
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A programmers' collaborative for a PC port of Metal Gear Solid 3?
There are people working on decompiling and studying how all the games in the series work in some capacity. (Some examples: Metal Gear / Metal Gear Solid / Metal Gear Solid V). Decompilation is much easier said than done, Programming by itself is difficult and requires you to think in ways that aren't natural for the human brain and in the realm of programming projects; reverse engineering/decompilation is very much one of the hardest programming projects one can take on.
smashremix
Posts with mentions or reviews of smashremix.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-18.
- Smash Remix: Version 1.4.0 Release
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There is more room for fighters on the CSS (Concept Image)
Have at it https://github.com/JSsixtyfour/smashremix
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Perfect Dark has been fully decompiled
You probably know about this already, but in the off chance you don't, there is a mod for smash 64 that adds a bunch of neat stuff called Smash Remix. I know it's not a decompilation, but it's a fun time to say the least.
- Update to 1.21
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Smash Remix: Version 1.2.0 Release (Mod of Super Smash Bros. 64)
We have a Discord server for general remix and modding discussion. And the source code of public release is available on GitHub as well if you're interested.
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The applicaton osx-drag-here can't be opened.
Check out their special note for OSX users here: https://github.com/JSsixtyfour/smashremix/releases
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Which version of remix do I need for online play?
Technically you can play with any as long as the person you’re playing with has the most recent version but here’s the current: https://github.com/JSsixtyfour/smashremix/releases
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Smash Remix updated to Version 1.1.0
The project's GitHub
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Smash Remix version 1.1.0 released! - EXPANSION PACK REQUIRED
Download link here
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How to make a rom hack on linux?
(I'm running Pop_os) So I was interested in trying out the "Smash Remix" rom hack of Super smash bros 64: https://github.com/JSsixtyfour/smashremix/releases , I extract the folder, where I find "linux-drag-here.desktop" file and I drag and drop my Smash 64 rom on it, nothing happens. So is it done differently on linux and the instructions to make it work are flawed? Or what's the state of rom hacks on linux in general? Maybe the situation is that most hacks can't be applied to a rom on linux?
What are some alternatives?
When comparing mgs_reversing and smashremix you can also consider the following projects:
MetalGear - Fully annotated disassembly of the original Metal Gear game (MSX2, Konami, 1987, RC750)
controllertest - Portable N64 Controller Tester
psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.
RMG - Rosalie's Mupen GUI
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
pybrawlmodule - Python REL Decompiler/Recompiler for Modifiying Super Smash Brothers Brawl
ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA
c2c - Crash 2 in C
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
ssb-temp
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
mgs_reversing vs MetalGear
smashremix vs controllertest
mgs_reversing vs psx-modding-toolchain
smashremix vs RMG
mgs_reversing vs silent-hill-decomp
smashremix vs pybrawlmodule
mgs_reversing vs ghidra_psx_ldr
smashremix vs c2c
mgs_reversing vs PSXDOOM-RE
mgs_reversing vs ssb-temp
mgs_reversing vs c2c
mgs_reversing vs sotn-decomp