meshweaver
3D rendering engine in Rust and WebGPU (by JMS55)
rusterizer
Bare-bones software renderer written in Rust (by dzharvis)
meshweaver | rusterizer | |
---|---|---|
1 | 3 | |
3 | 44 | |
- | - | |
0.0 | 0.0 | |
over 3 years ago | over 2 years ago | |
Rust | Rust | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
meshweaver
Posts with mentions or reviews of meshweaver.
We have used some of these posts to build our list of alternatives
and similar projects.
-
If you want to study during the break and like computer graphics or game programming, let's study together.
The raytracing book is fun, I definitely recommend it. I'd be very down to talk about graphics. I'm currently working on a rendering engine in Rust (https://github.com/JMS55/meshweaver). Need to get back to that soon.
rusterizer
Posts with mentions or reviews of rusterizer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-30.
-
Simple 3D renderer written in Rust
I've written a simple 3D renderer entirely in Rust from scratch. You can try in an online sandbox here https://dzharvis.github.io/rusterizer/ The renderer was implemented by following these lessons I did not look at the original C++ code, so my code contains hacks or magic numbers in some places :) Anyway, I hope that this can be useful for somebody.
What are some alternatives?
When comparing meshweaver and rusterizer you can also consider the following projects:
sandbox - A sand simulation game
PortableGL - An implementation of OpenGL 3.x-ish in clean C