mazegenerator VS Mazes

Compare mazegenerator vs Mazes and see what are their differences.

mazegenerator

Generate mazes of different shapes and arbitrary sizes using graph theory (by razimantv)

Mazes

C++ Maze Visualizer supporting orthogonal, hexagonal, and Voronoi diagram grids. (by Kirkezz)
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mazegenerator Mazes
3 1
1,029 0
- -
0.0 4.6
6 months ago about 1 year ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mazegenerator

Posts with mentions or reviews of mazegenerator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-06.

Mazes

Posts with mentions or reviews of Mazes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.
  • All??
    2 projects | /r/ProgrammerHumor | 20 May 2023
    BFS and Dijkstra (with heuristic) https://github.com/kirkezz/mazes

What are some alternatives?

When comparing mazegenerator and Mazes you can also consider the following projects:

maze

namigator - An intelligent navigation API for World of Warcraft Vanilla, TBC and WotLK

mazes - A comprehensive library of algorithms for creating perfect mazes.

stalin-sort - Add a stalin sort algorithm in any language you like ❣️ if you like give us a ⭐️

MeTA - A Modern C++ Data Sciences Toolkit

CGal - The public CGAL repository, see the README below

Heuristic_path_planners - Collection of classes and functions to allow 2D/3D path generation with heuristic algorithms such as A*, Theta* and LazyTheta* and ROS Interfaces

Nav3D - 3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.

Recast/Detour - Industry-standard navigation-mesh toolset for games