framework
Arcade
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framework | Arcade | |
---|---|---|
21 | 47 | |
126 | 1,606 | |
1.6% | 0.6% | |
7.9 | 9.2 | |
5 days ago | 5 days ago | |
Ruby | Python | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
framework
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RubyJS-Vite
I'm working on a framework inspired by React/Next.js which turns Haml into Ruby. It's 100% server side, but it runs pretty fast. I'm currently working on a rewrite, I just wish I had more time to work on it.
https://github.com/mayu-live/framework
https://mayu.live/
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Ask HN: Show me your half baked project
Mayu, a server side web framework written in Ruby, inspired by React. Been working on it for over a year, and I'm currently doing a complete rewrite now that I have a better idea of how it should work.
https://github.com/mayu-live/framework
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Why Ruby on Rails Needs Components
Mayu Live[1] has components, it works kinda like React. I have been thinking about making rdom[2] work with Rails but I got a memory leak to fix first. It's possible to do all this in Ruby though.
1. https://github.com/mayu-live/framework
2. https://github.com/aalin/rdom
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Is there Ruby LiveView Framework?
Thanks, yes mayu.live is a close thing, but I looked at its examples, it's overcomplicated, if done a bit differently, the counter code it shows as example would be 3 times shorter. Nice experiment, same principle as LiveView, but not quite there.
- Mayu: Live-streaming server-side component-based VDOM framework written in Ruby
- Mayu is a live-streaming server-side component-based rendering framework in Ruby
- Mayu: Live-streaming server-side component-base VDOM rendering framework in Ruby
- mayu-live/framework: Mayu is a live-streaming server-side component-based VDOM rendering framework written in Ruby
- Show HN: Mayu Live, a reactive web framework written in Ruby
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The Web I Want
I've been working on a React-inspired framework in Ruby [1,2]. It only requires a few kilobytes of JavaScript, and only includes the relevant stylesheets for each page. Works pretty well and I guess I'm in a rural area (about 90 minutes down the river from Iquitos, Peru) on a 4G connection.
I recently did another experiment [3] where each static DOM tree becomes a custom element, which also reduces the amount of data that needs to be transferred.
I should probably make a Show HN post soon...
1. https://github.com/mayu-live/framework
2. https://mayu.live/
3. https://github.com/aalin/rdom
Arcade
- Not only Unity...
- GitHub - pythonarcade/arcade: Easy to use Python library for creating 2D arcade games.
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Ask HN: Those making $0/month or less on side projects – Show and tell
I work on a Python game engine called Arcade[1] and other projects within it's Github organization such as pytiled-parser. We also help to drive continued development and improvement within Pyglet[2]. Recently, my efforts have been focused on creating a version which can be run in web browsers by using Pyodide and WebGL[3], though that is still fairly early stages.
Arcade's primary focus is on being an educational tool for beginner programmers, so my hope is that with browser compatibility we can lower the barrier to entry further and make it more accessible and easy to get started with. In a similar vein to the goals of browser compatibility, we've recently enabled full compatibility with Raspberry Pi through the use of OpenGL ES(and this was largely only possible thanks to the huge amount of work that everyone involved in the Mesa project puts in)
I'm not the original author of Arcade, but I am a current maintainer and put a substantial amount of time into it and it's community.
[1] - https://github.com/pythonarcade/arcade
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Arcade with PyInstaller
Interesting, looks like some of the default fonts are not getting frozen as part of the executable? I opened an issue: https://github.com/pythonarcade/arcade/issues/1252
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Arcade 2.6.14 has been released
Website: https://arcade.academy
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Ideas for a new project?
Create a game! Get some ideas here: https://arcade.academy
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Are there any tutorials for making a game in python
You can look at the example code and tutorials here: https://arcade.academy/
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Arcade version 2.6.13 has been released
Added clear method to UIManager (#1116)
Arcade can now run in headless mode on linux servers opening more possibilities for users in for example the data science community (#1107). See Headless Arcade for more information.
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Arcade 2.6.11 is out
Fixed issue #978, copy button in examples moved to the left to prevent it disappearing.
What are some alternatives?
kons-9 - Common Lisp 3D Graphics Project
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
yjs-sqlite-test - Test combining yjs and sqlite wasm
pyglet - pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
rdom - Server side reactive DOM updates in Ruby
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
overworld - Open source framework for scalable multiplayer games.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
anvil-runtime - The runtime engine for hosting Anvil web apps
love - LÖVE is an awesome 2D game framework for Lua.
rascal - RAnsac Assisted Spectral CALibration
pyxel - A retro game engine for Python