matplotplusplus
GDevelop
matplotplusplus | GDevelop | |
---|---|---|
26 | 147 | |
3,949 | 6,052 | |
- | - | |
5.8 | 9.8 | |
about 1 month ago | 5 days ago | |
C++ | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
matplotplusplus
-
Creating k-NN with C++ (from Scratch)
cmake_minimum_required(VERSION 3.5) project(knn_cpp CXX) # Set up C++ version and properties include(CheckIncludeFileCXX) check_include_file_cxx(any HAS_ANY) check_include_file_cxx(string_view HAS_STRING_VIEW) check_include_file_cxx(coroutine HAS_COROUTINE) set(CMAKE_CXX_STANDARD 20) set(CMAKE_BUILD_TYPE Debug) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) # Copy data file to build directory file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/iris.data DESTINATION ${CMAKE_CURRENT_BINARY_DIR}) # Download library usinng FetchContent include(FetchContent) FetchContent_Declare(matplotplusplus GIT_REPOSITORY https://github.com/alandefreitas/matplotplusplus GIT_TAG origin/master) FetchContent_GetProperties(matplotplusplus) if(NOT matplotplusplus_POPULATED) FetchContent_Populate(matplotplusplus) add_subdirectory(${matplotplusplus_SOURCE_DIR} ${matplotplusplus_BINARY_DIR} EXCLUDE_FROM_ALL) endif() FetchContent_Declare( fmt GIT_REPOSITORY https://github.com/fmtlib/fmt.git GIT_TAG 7.1.3 # Adjust the version as needed ) FetchContent_MakeAvailable(fmt) # Add executable and link project libraries and folders add_executable(${PROJECT_NAME} main.cc) target_link_libraries(${PROJECT_NAME} PUBLIC matplot fmt::fmt) aux_source_directory(lib LIB_SRC) target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) target_sources(${PROJECT_NAME} PRIVATE ${LIB_SRC}) add_subdirectory(tests)
-
Help making plot for experiment
If you want a C++ solution you can use a library like matplot++.
-
Widely-used graphics library
If you want a strict C++ equivalent to SDL the clear answer is SFML. If you just want to visualize 2D/3D data there's matplot++. If you want something slightly higher-level than SDL/SFML (with pre-made UI widgets and such) there's imGUI. If you need an all-in-one GUI solution for desktop or mobile apps there's Qt.
-
Embedding matplotlibcpp plot into QT QWidget
If not, then ditch Python and matplotlib and use a different C++ native plotting framework such as matplot++
-
Best Library to Visualize Mathematical Concepts
The best way to visualize most mathematical concepts is by plotting a 2D graph. To do that you can use e.g. Matplot++
- Update on C++ DataFrame project
-
How to implement Matplotlib in C++
If you just want to plot graphs in C++ check out https://alandefreitas.github.io/matplotplusplus/. There is extensive documentation on how to use it. But if you haven't used a library before you should start here:
-
2D Animation for algorithms
Using a 3rd party UI library, you certainly can. E.g. with MatPlot++
- I want to make a program that draws a graphical function to a png and I don't know how.
-
C++ plotting library for Windows + MinGW similar to matplotlib in Python?
Maybe Matplot++ is the solution. You can check more info in https://github.com/alandefreitas/matplotplusplus
GDevelop
-
Gamedev.js Jam 2024 start and theme announcement!
5 × GDevelop Gold license for 12 months
-
Advice on easy-to-learn game engines? Planning a marriage proposal year(s) in advance
https://gdevelop.io/ <- free, very easy
- Not only Unity...
- Unity: We Have Heard You
-
Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.
Take a look at: https://itch.io/game-development/engines/most-projects
And
https://www.gamedeveloper.com/blogs/the-generous-space-of-al...
If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.
[0] Beginner friendly 2D library:
[1] Rougelike: https://python-tcod.readthedocs.io/en/latest/
[2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/
[3] Blender Game Engine Fork: https://upbge.org/
[4] Highly flexible code first 3D engine: https://panda3d.org/
-
Ask HN: Favorite Game Engine?
I'm not really a game maker, but would like to give a shout out to the fabulous https://gdevelop.io/
It has everything you need, is free and its VISUAL PROGRAMMING is fab...
- Herramientas y lenguajes para aprender a hacer videojuegos?
-
Construct's New WebGPU Renderer
After they switched to a monthly/annual subscription fee with the release of construct 3, I pretty much threw in the towel and switched over to Gdevelop.
https://github.com/4ian/GDevelop
Open source, completely free, and I can run it as a native application on my computer versus a weird web app. The idea that my game is basically tied to a SaaS is just not OK for me.
- Suggestion for software please
-
GDevelop desktop app won't update
gdevelop GitHub releases
What are some alternatives?
matplotlib - C++ wrappers around python's matplotlib
Godot - Godot Engine – Multi-platform 2D and 3D game engine
matplotlib-cpp - Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
implot - Immediate Mode Plotting
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
manim - Animation engine for explanatory math videos
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
volbx - Graphical tool for data manipulation written in C++/Qt.
scratch-www - Standalone web client for Scratch
bauh - Graphical user interface for managing your Linux applications. Supports AppImage, Debian and Arch packages (including AUR), Flatpak, Snap and native Web applications
RenPy - The Ren'Py Visual Novel Engine