marker-tracking
WebXR-WebGPU-Binding
marker-tracking | WebXR-WebGPU-Binding | |
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3 | 1 | |
47 | 49 | |
- | - | |
0.0 | 1.5 | |
over 1 year ago | about 1 year ago | |
HTML | Bikeshed | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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marker-tracking
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How to WebAR?
webxr api does have a proposed image tracking but it doesn't seem to be implemented yet https://chromestatus.com/feature/6548327782940672 , although I found a github issue that implied that it worked at some point in the past https://github.com/immersive-web/marker-tracking/issues/7 .
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Best app/engine/framework to get stable image tracking for AR?
Image-based marker tracking is still only in the proposal stage in the WebXR spec: https://github.com/immersive-web/marker-tracking
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Anyone know some free high accuracy images tracking API for WebAR. Thanks.
There is https://github.com/immersive-web/marker-tracking/blob/main/explainer.md, which is the proposed solution for WebXR.
WebXR-WebGPU-Binding
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WebGPU is not a replacement for Vulkan (yet)
Not a very expansive post. Here's a few more things WebGPU is missing (at least on the web):
- Push constants (wgpu has them as a native feature for all backends) (allows avoiding a uniform buffer write and bind)
- Texture binding arrays (https://docs.rs/wgpu/latest/wgpu/struct.Features.html#associ...) (allows for rendering multiple materials at the same time)
- Multiview rendering (https://docs.rs/wgpu/latest/wgpu/struct.Features.html#associ...) needed for WebXR bindings (https://github.com/immersive-web/WebXR-WebGPU-Binding/blob/m...)
What are some alternatives?
webxr-samples - Samples to demonstrate use of the WebXR Device API
webxr - Repository for the WebXR Device API Specification.
performance-improvements - A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith
navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones
depth-sensing - Specification: https://immersive-web.github.io/depth-sensing/ Explainer: https://github.com/immersive-web/depth-sensing/blob/main/explainer.md
dom-overlays - A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki
raw-camera-access - Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko