WebXR-WebGPU-Binding
depth-sensing
WebXR-WebGPU-Binding | depth-sensing | |
---|---|---|
1 | 1 | |
49 | 50 | |
- | - | |
1.5 | 0.0 | |
about 1 year ago | 7 months ago | |
Bikeshed | Makefile | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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WebXR-WebGPU-Binding
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WebGPU is not a replacement for Vulkan (yet)
Not a very expansive post. Here's a few more things WebGPU is missing (at least on the web):
- Push constants (wgpu has them as a native feature for all backends) (allows avoiding a uniform buffer write and bind)
- Texture binding arrays (https://docs.rs/wgpu/latest/wgpu/struct.Features.html#associ...) (allows for rendering multiple materials at the same time)
- Multiview rendering (https://docs.rs/wgpu/latest/wgpu/struct.Features.html#associ...) needed for WebXR bindings (https://github.com/immersive-web/WebXR-WebGPU-Binding/blob/m...)
depth-sensing
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WebAR: Any advantage on using 8th wall instead of ar.js for webar using threejs?
There is a related draft spec for an extension of the WebXR Device API to provide depth sensing. See this repo for more info, although it seems to be in very early stages and probably not a viable option anytime soon.
What are some alternatives?
webxr - Repository for the WebXR Device API Specification.
raw-camera-access - Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through WebXR Device API. Feature leads: Piotr Bialecki, Alex Turner, Nicholas Butko
navigation - Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabanier and Brandon Jones
performance-improvements - A feature-incubation repo for XR-related performance improvements. Feature lead: Trevor F. Smith
dom-overlays - A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki
model-viewer - Easily display interactive 3D models on the web and in AR!
three.js - JavaScript 3D Library.
marker-tracking - Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki