makepad VS processing

Compare makepad vs processing and see what are their differences.

makepad

Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl (by makepad)

processing

Source code for the Processing Core and Development Environment (PDE) (by processing)
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makepad processing
24 456
4,690 6,445
2.5% 0.2%
9.9 0.0
about 15 hours ago 4 months ago
Rust Java
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

makepad

Posts with mentions or reviews of makepad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-05.
  • WASM: Big Deal or Little Deal?
    5 projects | news.ycombinator.com | 5 Sep 2023
    It is what Makepad is working on in an interesting way using Wasm and Rust. They have created a Figma-like DSL and a good code separation with the logic behind it. You can edit UI's of in-production apps, and they are bundling an editor for that. Accessibility is an issue, and the project are looking to offer proper support there. In their video linked on the README they run the conference slides on Makepad with live apps embedded and running at 120 fps.

    https://github.com/makepad/makepad

    https://news.ycombinator.com/item?id=36567681

  • Snappy UIs with WebAssembly and Web Workers
    2 projects | news.ycombinator.com | 7 Aug 2023
    > if anyone tells you they need to use WebAssembly to make the UI snappy I'd advise you interrogate that assertion thoroughly.

    Get prepared to be blown away by Makepad [0]. I have no affiliation with them, but just watched their most recent conference presentation [1]. The slides were made with Makepad itself and included, embedded, a full-blown IDE, a synthesizer app, a Mandelbrod to zoom in endlessly, and more. All running at 120fps. The presentation is for the most part live-coding with this setup.

    What they want to do is bring coders and designers closer together, and while some code is in Rust they developed a DSL for the GUI parts that is close to how Figma works. These GUI's can run anywhere.

    And I couldn't help thinking "Why would people have complicated stacks to create Web 2.0 apps for the Google Web, when they have this?", in other words an opportunity to break out of the browser straitjacket.

    [0] https://github.com/makepad/makepad

    [1] https://www.youtube.com/watch?v=rC4FCS-oMpg

  • Makepad- Synthesizer Written in Rust
    3 projects | news.ycombinator.com | 3 Jul 2023
    For those who haven’t seen it, Makepad is also an in-browser code editor with an open-source UI toolkit. Looks like this synth is one of the examples of the UI toolkit.

    https://makepad.dev/

  • 50 Shades of Rust, or emerging Rust GUIs in a WASM world
    3 projects | /r/rust | 26 Apr 2023
    And I'm obsessed with what happens when you press Alt in their editor. I never knew I wanted this, but boy, do I want it.
  • Leveraging Rust and the GPU to render user interfaces at 120 FPS
    15 projects | news.ycombinator.com | 9 Mar 2023
    I tried this, using https://makepad.dev our GPU accelerated UI and renderstack. And unfortunately it wasn't a great experience. Text popping forward for whatever reason is not really an improvement (i tried indent depth, syntax highlighting reasons, cursor behavior). Maybe 'veeeeery' subtly could do something, but otherwise you dont want it to break visual symmetry as we are used to
  • Is the regex crate a bottleneck in your program? If so, can you share the details?
    6 projects | /r/rust | 24 Feb 2023
    Wow, so they did: https://github.com/makepad/makepad/pull/142
  • Ask HN: I just want to have fun programming again
    27 projects | news.ycombinator.com | 8 Feb 2023
    It says on the front page Mac and Web only

    https://github.com/makepad/makepad#prerequisites

    (windows and linux are coming )

  • Rust Web Framework Comparison
    4 projects | news.ycombinator.com | 29 Oct 2022
    We can! It’s a lot of work because you don’t have the whole JS ecosystem to fall back on, but to some that’s a feature not a bug.

    My favorite example of this is https://makepad.dev

  • Lapce release v0.0.12 open source code editor
    6 projects | /r/rust | 24 Mar 2022
    And a feature highlight of Code Lens. The idea is borrowed from https://github.com/makepad/makepad
  • Why Not Rust?
    4 projects | news.ycombinator.com | 18 Dec 2021
    When it comes to compile times, the most optimized Rust codebase I know for optimized for this is makepad.dev [1].

    It is compiling from scratch on mac m1 in around 7.5s [2] and that's +100k lines of Rust. However there is close to none dependencies, so this +100k is all there is to compile pretty much.

    [1] https://makepad.dev/

    [2] https://twitter.com/rikarends/status/1467529091284934666

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Our tools shape our selves
    1 project | news.ycombinator.com | 4 Apr 2024
    reply

    I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.

    Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).

  • Let's compile like it's 1992
    4 projects | news.ycombinator.com | 26 Feb 2024
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.

    [0] https://processing.org/

  • VVVV – A Hybrid Visual/Textual Development Environment
    6 projects | news.ycombinator.com | 23 Feb 2024
  • Random Animations
    5 projects | news.ycombinator.com | 18 Jan 2024
  • Penrose – Penrose
    13 projects | news.ycombinator.com | 12 Jan 2024
  • Program a "Weakest link" for myself IRL game
    1 project | /r/learnprogramming | 9 Dec 2023
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
  • Turbo Pascal Turns 40
    8 projects | news.ycombinator.com | 30 Nov 2023
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.

    It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.

    IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).

    https://processing.org/

    https://p5js.org/

  • Ben Fry Resigns from the Processing Foundation
    1 project | news.ycombinator.com | 3 Oct 2023
    Processing is very cool, especially if you like graphics.

    https://processing.org/

    Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.

  • Arduino raises $22M Series B round
    1 project | news.ycombinator.com | 7 Sep 2023
    And it's not even their IDE. They just slapped some AVR compilers into Processing

    https://processing.org/

  • Što dati djetetu da uči/radi?
    2 projects | /r/CroIT | 6 Jul 2023

What are some alternatives?

When comparing makepad and processing you can also consider the following projects:

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

ProseMirror - The ProseMirror WYSIWYM editor

manim - A community-maintained Python framework for creating mathematical animations.

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

gallery - Flutter Gallery was a resource to help developers evaluate and use Flutter

kaboom.js - 💥 JavaScript game library

react-canvas - High performance <canvas> rendering for React components

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

xi-editor - A modern editor with a backend written in Rust.

love - LÖVE is an awesome 2D game framework for Lua.