magictools
Awesome-Hexcrawl
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magictools | Awesome-Hexcrawl | |
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4 | 6 | |
12,842 | 77 | |
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6.3 | 0.0 | |
3 months ago | over 2 years ago | |
MIT License | Creative Commons Zero v1.0 Universal |
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magictools
- Vilken väg i livet ska man ta?
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Where can I get free ambient music and sfx to layer into my BGM?
Bookmark this list of resources (here for audio) and start digging.
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I made a gsheet of all the most useful Game Dev links I know of
All you need to do is to make a repo with a README.md file in it. Check out this repo: https://github.com/ellisonleao/magictools#readme
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C++ 3D Graphics Frameworks / Game Frameworks ?
Not only C++, but many useful things here: https://github.com/ellisonleao/magictools#engines-and-frameworks
Awesome-Hexcrawl
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Exploration system in RPGs
You're just looking for random encounter tables or a hex crawl though you may want to consider switching to being a player or using a GM-less RPG since you seem to be avoiding the sort of thing a DM should be enjoying: creating the world and presenting it to players.
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Hacking the Hexploration
I am also creating an hexploration campaign, but I treat it more like a Mega-dungeon where each room is an hex and has 6 doors. This is more akin letting the players write the story themself creating multiple sidequests rather than following a major plot. I also prefer to use the 6 mile hex rather than the 12 one, so I can divide the day in more sections (and create more granular activities). I also divide each hex in 6 triangles for also more granular spatial features. I found many useful insight here: https://github.com/HextoryWorld/Awesome-Hexcrawl I think that having a table to generate the random encounters would be really interesting (something like in REVIEW: Old School Encounters Reference in the github link). Stuff like "why they are travelling", "what are their alignment/bonds/ideals/flaws", "at which distance the encounter takes places", "what are they doing when we encounter them". Just to make not every encounter a combat encounter. For some reason, I don't really like random encounters, as written they feels a time waste and I always want something more meaninful, like every random encounter provides something to the (side)plot. In practice, I prefer area (80%)+terrain(20%) based encounters, where the area is an area of influence of some point of interest, like goblins when near a settlement of goblins. And I try in some way to improvise something related relevant landmarks if I roll a terrain encounter.
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Looking for GM resources for a hexcrawl
I really like this website: https://github.com/HextoryWorld/Awesome-Hexcrawl
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What are your favorite hexcrawl mechanics?
Awesome Hexcrawl
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Attempting to run a campaign using Hextml, Collaboration links not working.
I'm not sure I know about anything quite like it but can share an excellent source of resources. Might find something in there, I haven't checked out everything. https://github.com/HextoryWorld/Awesome-Hexcrawl
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Awesome Hexcrawl
I've been working on a curated list of hexcrawl resources. You can check the list here: Awesome Hexcrawl. Let me know if you find useful. I'm open to suggestions to improve the list. Also contributions to bring to light exceptional hexcrawl resources are very welcome.
What are some alternatives?
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
awesome-ironsworn - An awesome list of awesome Ironsworn projects
awesome-haxe-gamedev - Resources for game development on haxe
awesome-virtual-try-on - A curated list of awesome research papers, projects, code, dataset, workshops etc. related to virtual try-on.
awesome-playdate - A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
awesome-design - 🌟 Curated design resources from all over the world.
urho3d - Game engine
awesome-game-engine-dev - Awesome list of resources for Game Engine Development.
awesome-repos - A curated list of GitHub Repositories full of FREE Resources.
rpg_art - AI Generated RPG Art using Stable Diffusion 1.4 and 1.5
awesome-leading-and-managing - Awesome List of resources on leading people and being a manager. Geared toward tech, but potentially useful to anyone.
my-mac - Apps/CLIs/configs I use on macOS/iOS. Fish, Karabiner, Cursor.. [Moved to: https://github.com/nikitavoloboev/config]