Awesome-Hexcrawl
awesome-virtual-try-on
Awesome-Hexcrawl | awesome-virtual-try-on | |
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6 | 2 | |
77 | 1,784 | |
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0.0 | 7.6 | |
over 2 years ago | 21 days ago | |
Creative Commons Zero v1.0 Universal | - |
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Awesome-Hexcrawl
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Exploration system in RPGs
You're just looking for random encounter tables or a hex crawl though you may want to consider switching to being a player or using a GM-less RPG since you seem to be avoiding the sort of thing a DM should be enjoying: creating the world and presenting it to players.
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Hacking the Hexploration
I am also creating an hexploration campaign, but I treat it more like a Mega-dungeon where each room is an hex and has 6 doors. This is more akin letting the players write the story themself creating multiple sidequests rather than following a major plot. I also prefer to use the 6 mile hex rather than the 12 one, so I can divide the day in more sections (and create more granular activities). I also divide each hex in 6 triangles for also more granular spatial features. I found many useful insight here: https://github.com/HextoryWorld/Awesome-Hexcrawl I think that having a table to generate the random encounters would be really interesting (something like in REVIEW: Old School Encounters Reference in the github link). Stuff like "why they are travelling", "what are their alignment/bonds/ideals/flaws", "at which distance the encounter takes places", "what are they doing when we encounter them". Just to make not every encounter a combat encounter. For some reason, I don't really like random encounters, as written they feels a time waste and I always want something more meaninful, like every random encounter provides something to the (side)plot. In practice, I prefer area (80%)+terrain(20%) based encounters, where the area is an area of influence of some point of interest, like goblins when near a settlement of goblins. And I try in some way to improvise something related relevant landmarks if I roll a terrain encounter.
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Looking for GM resources for a hexcrawl
I really like this website: https://github.com/HextoryWorld/Awesome-Hexcrawl
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What are your favorite hexcrawl mechanics?
Awesome Hexcrawl
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Attempting to run a campaign using Hextml, Collaboration links not working.
I'm not sure I know about anything quite like it but can share an excellent source of resources. Might find something in there, I haven't checked out everything. https://github.com/HextoryWorld/Awesome-Hexcrawl
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Awesome Hexcrawl
I've been working on a curated list of hexcrawl resources. You can check the list here: Awesome Hexcrawl. Let me know if you find useful. I'm open to suggestions to improve the list. Also contributions to bring to light exceptional hexcrawl resources are very welcome.
awesome-virtual-try-on
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Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing
It's called virtual try on, there are lot of research papers about it:
https://github.com/minar09/awesome-virtual-try-on#Image-base...
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Best Papers That Solve Novel Problems? [D]
You can check out the community curated paper-lists here : https://github.com/minar09/awesome-virtual-try-on
What are some alternatives?
awesome-ironsworn - An awesome list of awesome Ironsworn projects
Meshroom - 3D Reconstruction Software
awesome-design - 🌟 Curated design resources from all over the world.
MotioNet - A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
awesome-game-engine-dev - Awesome list of resources for Game Engine Development.
mens-liberation - A curated list of ressources regarding the pro-feminist Men's liberation movement, feminism, masculinity and adjacent topics.
magictools - :video_game: :pencil: A list of Game Development resources to make magic happen.
rpg_art - AI Generated RPG Art using Stable Diffusion 1.4 and 1.5
my-mac - Apps/CLIs/configs I use on macOS/iOS. Fish, Karabiner, Cursor.. [Moved to: https://github.com/nikitavoloboev/config]