macro-lisp
innit
macro-lisp | innit | |
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10 | 3 | |
417 | 45 | |
- | - | |
3.9 | 3.1 | |
11 months ago | 5 months ago | |
Rust | Rust | |
MIT License | MIT License |
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macro-lisp
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Bare minimum atw-style K interpreter for learning purposes
Rust’s macro system is safe and hygienic, people have implemented lisps in it. I just did a google search to find an example, so I have no idea how well supported this is, https://github.com/JunSuzukiJapan/macro-lisp
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Lust 🦞
You can already have both: https://github.com/JunSuzukiJapan/macro-lisp
- What would be your “perfect” programming language?
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"RIIR"
Via a lisp macro?
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In theory, is it possible to bundle a rust-to-rust transpiler with rustc in order to make "breaking" language changes, without actually breaking anything? And how would you prove the accuracy of such a system?
Rust macros can make the language look like anything, even lisp: https://github.com/JunSuzukiJapan/macro-lisp
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Lisp as an Alternative to Java
Why not get the best (?) of both worlds with the macro-lisp crate: https://github.com/JunSuzukiJapan/macro-lisp
A small snippet from the project's examples shows minimal boilerplate between Rust and a native-looking Lisp experience:
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Sharing Saturday #353
After that, I'm going to go back to working on adding some scripting. My attempts at making a Lisp in Rust failed spectacularly, but when trying to find a ready made replacement that's not too big (so not RustPython and not Rhai or Dyon) I found mentions of DSL, which are usually Rust macros, which led me to https://github.com/JunSuzukiJapan/macro-lisp (single file, circa 400 lines, that does basically the whole job I want, i.e. being able to call Rust functions when I need them, e.g. from an in-game console)
innit
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Sharing Saturday #395
Innit - Immune System Roguelike - alpha v0.0.5 - GitHub - Play online
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Sharing Saturday #362
Innit - Roguelike inside of a living body - alpha v0.0.4 - GitHub
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Sharing Saturday #353
Innit (GitHub)
What are some alternatives?
Carp - A statically typed lisp, without a GC, for real-time applications.
rot.js - ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
Kind2 - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind]
msdf-atlas-gen - MSDF font atlas generator
aplus - A+ Programming Language
reflector - Reflector: Laser Defense, a tactical base-builder game
paren-face - A face dedicated to lisp parentheses
Island-Adventure-Prototype - Protptype of a Text based Roguelike/Exploration game.
union - Anonymous unions in Nim
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
ksimple - k/simple is a bare minimum k interpreter for learning purposes by arthur whitney
ruggrogue - A simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser port