macports-ports VS HandBrake

Compare macports-ports vs HandBrake and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
macports-ports HandBrake
8 981
1,455 15,593
2.9% 2.0%
10.0 9.8
4 days ago 6 days ago
Tcl C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macports-ports

Posts with mentions or reviews of macports-ports. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-04.
  • FFmpeg 7.0 Released
    11 projects | news.ycombinator.com | 4 Apr 2024
    I was curious if it was just some kind of horrific backlog but there didn't seem to be an oppressive number of PRs open, although it seems the new submissions drag their feet quite a bit https://github.com/macports/macports-ports/pulls?q=is%3Apr+i...

    Also, it seems there is currently one in progress to drop the "6" qualifier on the ffmpeg binaries <https://github.com/macports/macports-ports/pull/23315/files> so it'll be fascinating to see if any new ffmpeg7 then subsequently puts the "7" back, beginning the cycle again

  • Patching dmenu on macOS
    1 project | /r/suckless | 30 Sep 2022
    I don't understand how macports was able to build dmenu just fine but i can't. Here is macports's install script if it helps https://github.com/macports/macports-ports/tree/master/x11/dmenu
  • [Tutorial] Compiling Molden from source on MacOS 12.3.1 (Monterey), M1 architecture
    1 project | /r/comp_chem | 13 Jun 2022
    First, we must force our M1 Macs to emulate the terminal using the x86 architecture; I could not find any other way of compiling successfully, and for what I understand this problem is related to the fact that the ARM compiler is somewhat more strict than what one gets with x86 (source).
  • THC: Tight Home Control, automation framework in Tcl
    2 projects | news.ycombinator.com | 27 Jul 2021
  • Nyxt 2.1.0 Release
    1 project | /r/Nyxt | 22 Jun 2021
    I know, I hear you. I'm so sorry for having you wait! I did work so hard to get it to work on MacPorts, and I'm actually in the process of merging all of my improvements to WebKitGTK+ to get it installable this way (https://github.com/macports/macports-ports/pull/11402). Additionally, there is a ton of work on a NixOS port of WebKitGTK+ (again using my work), so it should be reliably installable on macOS ASAP!
  • invalid-function error for macros that have function bindings
    1 project | /r/emacs | 5 Mar 2021
    https://github.com/macports/macports-ports/blob/0c3c5e770185f4c3577b94a49170a961b88d1b98/editors/emacs/Portfile#L100-L141
  • ECL 21.2.1 released
    1 project | /r/Common_Lisp | 1 Feb 2021
    For those who can't wait for homebrew, I've updated MacPorts https://github.com/macports/macports-ports/commit/4a4329dac1a3a1ea86fe1e3740d885c34f977e04.
  • Ask HN: Has anyone purchased the base M1 Mac Mini for development work?
    1 project | news.ycombinator.com | 30 Dec 2020
    > Godot - doesn't work

    Godot has been working well for me under Rosetta (though just a small 2D project using GDScript). Godot 3.2.3 actually supports Apple Silicon[1] although there's no binary build just yet. I've recently submit a patch to MacPorts to enable native Apple Silicon[2] and have been using it since without any issues (so far).

    [1]: https://docs.godotengine.org/en/stable/development/compiling...

    [2]: https://github.com/macports/macports-ports/pull/9552

HandBrake

Posts with mentions or reviews of HandBrake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-04.

What are some alternatives?

When comparing macports-ports and HandBrake you can also consider the following projects:

FreeBSD-Ports - Contributing to FreeBSD ports

Tdarr - Tdarr - Distributed transcode automation using FFmpeg/HandBrake + Audio/Video library analytics + video health checking (Windows, macOS, Linux & Docker)

awesome-macos-command-line - Use your macOS terminal shell to do awesome things.

staxrip - 🎞 Video encoding GUI for Windows.

open-source-mac-os-apps - 🚀 Awesome list of open source applications for macOS. https://t.me/s/opensourcemacosapps

Av1an - Cross-platform command-line AV1 / VP9 / HEVC / H264 encoding framework with per scene quality encoding

awesome-mac -  Now we have become very big, Different from the original idea. Collect premium software in various categories.

FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git

macports-base - The MacPorts command-line client

obs-studio - OBS Studio - Free and open source software for live streaming and screen recording

thc - THC - Tight Home Control (version 2)

lossless-cut - The swiss army knife of lossless video/audio editing