macOS-Simple-KVM
Docker-OSX
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macOS-Simple-KVM | Docker-OSX | |
---|---|---|
135 | 132 | |
13,491 | 35,279 | |
- | - | |
0.0 | 5.7 | |
23 days ago | 19 days ago | |
Shell | Shell | |
- | GNU General Public License v3.0 only |
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macOS-Simple-KVM
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Darling: Run macOS Software on Linux
I'm a 30 year linux veteran and windows free for over 22. I di d have a windows vm for some time because I have some music stuff that doesn't work with linux, like a nord keyboard and some guitar stuff.
But i burnt the vm with fire when I found https://github.com/foxlet/macOS-Simple-KVM
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What are the current best methods for virtualizing MacOS on Linux?
I've heard a lot of buzz for MacOS-Simple-KVM but I see there hasb't been an update in 3 years.
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MAC vs. PC : + Does any M1 or M2 MacBook Air / Pro support nested virtualisation?
You could always get a regular PC laptop, install linux on it and run your macos/windows vms via https://github.com/foxlet/macOS-Simple-KVM qemu kvm, supports full hardware acceleration and should be able to do nested vms just fine, i run a macos vm on my desktop for work and a hardware accelerated windows vm for gaming
- I am at my wit's end (Installation)
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Beginner Questions about QEMU
Then, i came across this tool https://github.com/foxlet/macOS-Simple-KVM. However, it seems like it's asking me to install a different package for QEMU. sudo apt-get install qemu-system qemu-utils python3 python3-pip. Thankfully, I was able to create a Mac VM with this tool.
- Anyone have this problem before?
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Error comes While starting MacOS from Vert Manager
His github project " https://github.com/foxlet/macOS-Simple-KVM "
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Error in /Var/lib/libvirt/images/
git clone https://github.com/foxlet/macOS-Simple-KVM.git /home/Downloads
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What’s the easiest way to test my game on linux and mac if I only have a windows machine?
You can virtualize mac os, but I would call it easy
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MacOS KVM GPU Passthrough Hangs
I did the Windows passthrough with some problems but I got it to work and then I attempted MacOS for fun and it went down hill from there. Following this guide https://github.com/kholia/OSX-KVM I installed it no problem without passthrough then realised my 3060ti wouldn't work so I installed an old RX580 laying around and decided to passthrough that, when I did it hung, tried blacklisting the AMD drivers on host, amongst other things and I couldn't get it to work. I then switched to this guide using clover https://github.com/foxlet/macOS-Simple-KVM as I heard that might work and nope it hung again.
Docker-OSX
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GitHub Actions as a time-sharing supercomputer
Running macOS legally requires real mac servers and a bespoke storage solution: https://www.datacenterdynamics.com/en/analysis/not-just-stac...
A self-hosted macOS runner will be more economical in the long-run, if you have a spot you can hook it up at, or if you're fine doing things less than legally, you can use https://github.com/sickcodes/Docker-OSX.
- Docker-OSX · Follow @sickcodes on Twitter
- É caro programar do jeito “honesto”
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Caso você não queira comprar um Mac mas ainda queira o sistema, agora dá pra rodar MacOS dentro do Docker
Repositório Docker-OSX - Guidelines, troubleshooting, comandos
- Can i run a Hackintosh VM on my homelab and stream it to my pc ?
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macOS Containers v0.0.1
> What's the licensing situation on this?
1. This project didn't take explicit permission from Apple to redistribute binaries
2. There are multiple jurisdictions where you don't need to explicitly have such permission, it is implied by law
3. Usage of this software implies you already have macOS system. I'm not a lawyer, but it looks to be covered by section 3 of macOS EULA.
4. There are existing precedents of redistribution of macOS binaries for multiple years aready:
- https://github.com/cirruslabs/macos-image-templates/pkgs/con...
- https://hub.docker.com/r/sickcodes/docker-osx
- https://app.vagrantup.com/jhcook/boxes/macos-sierra
And so on.
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Android Dev account terminated after 12 years for violating “Stalkerware policy”
Google is “friendlier”, because they run some automated scans on the apk and you’re good. Apple has humans run your app to confirm it does what you claim, as well as a battery of automated scans and since they are using the app I’d imagine they look at network traffic as much as possible. I know iOS isn’t shielded from malicious apps, but there’s malware and viruses all over the play store. That’s because it’s free and “friendlier”.
> At Apple things have gotten way worse. Trying to automate release building is practically impossible and will require hours or CI pipeline debugging with error messages that don't mean what they say.
This isn’t Apple’s fault… every build system sucks up a decent amount of time during initial setup. You can cut down massive amounts of time between iterations by adding some common optimizations:
1. Cache artifacts when that step or job succeeds, so if a subsequent step/job fails, you can adjust it and start up where you left off, using the caches artifact to restore the workspace state. This complicates debugging efforts and I personally don’t do any optimization until the pipeline is reliably green each time. I just deal with slow builds and switch to other stuff or work ahead while they run.
2. Fail fast. The CI run should bail out if any critical steps don’t pass, so anything further down doesn’t run for no reason, burning compute time and delaying queued jobs waiting for a runner. While developing the pipeline, watch the logs and when you see something you don’t like, slap the cancel button, or collect a couple things you need to change and iterate with passes with 2-3 changes.
3. Use adequately spec’s hardware. Xcode is resource heavy and compiles need plenty of memory and cpu cores. Play around with what is a good compromise between power and cost. See if your project builds faster with more cpu cores, or faster cpu cores, etc.
> At least Googles process is quite simple and can be dockerized.
One man’s simple is another man’s “practically impossible”. Simple comes from familiarity and confidence. Anyway, you can totally run your builds in docker if you want to, and many do, but I’d personally not introduce more complexity until you have your pipelines running the slow way with the least amount of mental modeling to do. Once you know it all works, then have a go at running the build you know is good, inside a docker container (which in this case is just packing up kvm/qemu/libvirt to facilitate the running of a vm back on the host, but it means you can run mac containers on Linux runners, which will be much cheaper than Mac runners since those are usually Mac hardware)
https://github.com/sickcodes/Docker-OSX
> Also why do I have to pay Apple $125 a year when it costs $100 in the US? The exchange rate from CHF to USD should be in my favor.
Couple theories. 1. They have additional processing or tax expenses when dealing with your currency which they aren’t going to eat the cost of. 2. The higher price could be to deter abuse if for some reason there is an abnormal amount originating from accounts who pay with that currency.
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Lima: A nice way to run Linux VMs on Mac
You can use qemu/libvirt/kvm on any Linux host to run macOS pretty easily these days[1]. I run Ventura on unraid with nvidea gpu passthrough and it’s been fairly painless.
You can also run macOS in docker, but it’s ultimately running through qemu/kvm as well[2]
1. https://github.com/kholia/OSX-KVM
2. https://github.com/sickcodes/Docker-OSX
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Should I buy an iPhone or wait for beeper / sunbird
It would be a better idea to setup bluebubbles if you really want imessages while you wait, if you have an old laptop that you can use as a macos server. https://github.com/sickcodes/Docker-OSX is a brilliant solution for macos vm as a docker container. mac hardware not required
- Is it worth buying an iPhone to test on safari?
What are some alternatives?
OSX-KVM - Run macOS on QEMU/KVM. With OpenCore + Monterey + Ventura + Sonoma support now! Only commercial (paid) support is available now to avoid spammy issues. No Mac system is required.
lima - Linux virtual machines, with a focus on running containers
Single-GPU-Passthrough
redroid-doc - redroid (Remote-Android) is a multi-arch, GPU enabled, Android in Cloud solution. Track issues / docs here
KVM-Opencore - OpenCore disk image for running macOS VMs on Proxmox/QEMU
HomeBrew - 🍺 The missing package manager for macOS (or Linux)
quickemu - Quickly create and run optimised Windows, macOS and Linux desktop virtual machines.
macos-virtualbox - Push-button installer of macOS Catalina, Mojave, and High Sierra guests in Virtualbox on x86 CPUs for Windows, Linux, and macOS
podman-macos - 📦 Podman frontend for macOS
sosumi-snap