goblin
wg-allocators
goblin | wg-allocators | |
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3 | 18 | |
1,137 | 188 | |
- | 0.0% | |
7.2 | 0.0 | |
9 days ago | about 3 years ago | |
Rust | ||
MIT License | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
goblin
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[ANN] yabridge 4.0, with chainloading, an overhauled backend, and many user experience improvements
On the backend side, a lot has changed. The biggest change is that the dependency on Boost has been completely removed, and everything has been reworked accordingly. This should make packaging easier, as yabridge now no longer depends on any system library other than the basic libraries needed to interact with X11. Some parts of Boost have been replaced by other headers-only libraries, while other parts now simply use custom implementations. All of this is explained in more detail in the 'Packaging notes' section of the changelog. Yabridgectl also lost its dependency on winedump, at least in most cases. It now tries to parse plugin libraries directly using the goblin binary parsing library. This should also speed up the syncing process. I did, however, run into one plugin that this new parser couldn't handle. If that happens then winedump will still be used instead.
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Crash reporting in Rust
For now the minidump creation is a fairly faithful port of the Breakpad code, but like I said some of that code is really old, so there's probably cases where taking a step back and rethinking the approach based on new kernel or OS capabilities or, instead of recreating process snapshotting for each non-Windows, just have a really good parser for each OSes crash format that does a transform. Rust is a fantastic language for writing those kinds of parsers, so that would definitely be an interesting avenue to investigate, especially since in the Linux case a lot of groundwork has already been done by goblin.
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What's your favourite under-rated Rust crate and why?
I do security-related projects in Rust, and goblin has been my go-to crate for any type of binary parsing (ELF/PE/Mach-O).
wg-allocators
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Anouncing `stabby` 1.0!
Tracking issue for Storages, and a TLDR on what it is
- What backwards-incompatible changes would you make in a hypothetical Rust 2.0?
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Custom allocators in Rust
I must have gotten confused, since from your brief discussion with CAD97 it seemed like there was a way for the concepts to live separately and that Storage could complicate things in comparison. But if implementing Allocator in terms of Storage is basically equivalent and Storage is flexible enough that I could write one to pass memory out to unsafe code, that works just as well.
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Zig and Rust
https://rust-lang.github.io/rfcs/1974-global-allocators.html was the original RFC.
My vague understanding is that there's a working group https://github.com/rust-lang/wg-allocators
The further I get from working on Rust day to day, the less I know about these things, so that's all I've got for you.
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Rust went from side project to world’s fastest growing language
If you self-reference using pointers and guarantee the struct will never move, you don't even need unsafe. If you self-reference using offsets from the struct's base pointer, you need a splash of unsafe but your struct can be freely moved without invalidating its self-referential "pointers".
Per-struct allocators are a work in progress (see https://github.com/rust-lang/wg-allocators/issues/48).
Not sure what "non thread local addresses" means, but in my experience Rust is pretty good at sending data between threads (without moving it).
- Rust is coming to the Linux kernel
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FunDSP 0.1.0, an audio processing and synthesis library
Besides that allocation is not really a problem for no_std. It's resolved by using alloc crate directly, so anything usable with custom allocators is supported. Example in dasp sources - https://github.com/RustAudio/dasp/blob/master/dasp_slice/src/boxed.rs#L14-L19 . Also worth looking at this issue to check what is usable already - https://github.com/rust-lang/wg-allocators/issues/7
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Andrew Kelley claims Zig is faster than Rust in perfomance
But that's on track for rust as well: https://github.com/rust-lang/wg-allocators/issues/7
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Which important features from C/C++ are missing in Rust
Here: https://github.com/rust-lang/rfcs/pull/1398. there is also a working group for this: https://github.com/rust-lang/wg-allocators.
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Box<T> allocator override?
It's unstable. wg-allocators contains discussions about design and a tracking issue for collections that need an allocator https://github.com/rust-lang/wg-allocators/issues/7
What are some alternatives?
pwninit - pwninit - automate starting binary exploit challenges
www.ziglang.org
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
serde-plain - A serde serializer that serializes a subset of types into plain strings
eve-echoes-tools - Collection of tools helping in reverse engineering Eve Echoes
enum-map
LIEF - LIEF - Library to Instrument Executable Formats
rules_rust - Rust rules for Bazel
binary-security-check - Moved: https://codeberg.org/koutheir/binary-security-check
cryptography - cryptography is a package designed to expose cryptographic primitives and recipes to Python developers.
netease-messiah-tools - Tools working with files in NetEase's Messiah Engine (Primarily aimed towards Diablo Immortal for now)
dpp - Directly include C headers in D source code