lwlog VS GDevelop

Compare lwlog vs GDevelop and see what are their differences.

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lwlog GDevelop
12 147
219 5,956
- -
8.8 9.8
7 days ago 2 days ago
C++ JavaScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lwlog

Posts with mentions or reviews of lwlog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-24.

GDevelop

Posts with mentions or reviews of GDevelop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.

What are some alternatives?

When comparing lwlog and GDevelop you can also consider the following projects:

fmtlog - fmtlog is a performant fmtlib-style logging library with latency in nanoseconds.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

quill - Asynchronous Low Latency C++ Logging Library

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

spdlog - Fast C++ logging library.

defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.

matplotplusplus - Matplot++: A C++ Graphics Library for Data Visualization 📊🗾

stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.

G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

scratch-www - Standalone web client for Scratch

plog - Portable, simple and extensible C++ logging library

RenPy - The Ren'Py Visual Novel Engine