chat VS notcurses

Compare chat vs notcurses and see what are their differences.

chat

A telnet chat server (by lunatic-solutions)

notcurses

blingful character graphics/TUI library. definitely not curses. (by dankamongmen)
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chat notcurses
12 102
102 3,281
1.0% -
2.5 7.6
9 months ago 18 days ago
Rust C
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

chat

Posts with mentions or reviews of chat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-30.
  • Lunatic is an Erlang-inspired runtime for WebAssembly
    12 projects | news.ycombinator.com | 30 Nov 2022
  • Charm – tools to make the command line glamorous
    18 projects | news.ycombinator.com | 23 Jan 2022
    TUIs over ssh/telnet can be a lot of fun. Especially in cases where multiple people can interact with each other on the server. It simplifies the programming model as you only have one state on the backend that you render to multiple connections. Syncing up everyone becomes trivial. You can also use some React concepts, like rendering a virtual TUI and sending just the right set of minimal escape sequences back to the user to bring their display up to date.

    A few months ago I implemented a telnet chat server[0] for fun and it was surprisingly easy to do so. Even by using a wasm vm that I was still working on at the same time.

    [0]: https://github.com/lunatic-solutions/chat

  • Launch HN: Lunatic (YC W21) – An Erlang Inspired WebAssembly Platform
    5 projects | news.ycombinator.com | 6 Mar 2021
    We are investing a lot of effort into making Lunatic feel native to the particular language and ecosystem. If you look at the Rust chat server we built in Lunatic (https://github.com/lunatic-solutions/chat), it fully integrates with cargo. You just run your typical “cargo run” command, it will compile the app to wasm and use lunatic to run it. If you want to run your test, you can just do “cargo test”.

    wasm-bindgen is necessary only because it’s really hard right now to merge the wasm world and the JS one in the browser. We have the advantage here of staying out of the browser.

  • How I built a telnet chat server in 2021 with WebAssembly
    6 projects | dev.to | 22 Feb 2021
    It took me around a week to build it with Rust + Lunatic and you can check out the code here. If you would like to try it out you can connect to it with:
  • The Stakker actor runtime: Beyond "Go++"
    2 projects | /r/rust | 18 Feb 2021
    Recently I implemented a command line chat server in Rust using an actor framework. I model each TCP connection as an actor.
  • I built a telnet chat server with WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
    Hi HN,

    I'm working on an Erlang inspired WebAssembly runtime for the backend[0]. Recently I added TCP support and was looking for apps I could build with it. I ended up building a telnet line chat app. It was a great dogfooding experience and has a nice retro feel to it.

    You can access the US server with:

    > telnet lunatic.chat

    or the EU one with:

    > telnet eu.lunatic.chat

    Pick the one closer to you, as all the rendering is done on the backend and lower latency will mean better UX.

    The server is open source[1] and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

    [0]: https://github.com/lunatic-solutions/lunatic

    [1]: https://github.com/lunatic-solutions/chat

  • WebAssembly Powered Telnet Chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • Lunatic.chat – A WebAssembly powered telnet chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • A telnet chat server powered by WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
  • telnet lunatic.chat – A chat server for the terminal
    3 projects | /r/programming | 5 Feb 2021
    The server is open source and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

notcurses

Posts with mentions or reviews of notcurses. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Text UIs != Terminal UIs
    2 projects | news.ycombinator.com | 2 Mar 2024
    > The only reason we don't have animation frameworks for the terminal is because it's not possible

    https://nick-black.com/dankwiki/index.php/Notcurses

  • Notcurses: Blingful character graphics/TUI library
    2 projects | news.ycombinator.com | 1 Feb 2024
  • Notcurses
    1 project | news.ycombinator.com | 22 Nov 2023
  • good high-level ncurses library
    5 projects | /r/commandline | 10 Jul 2023
    Notcurses. Install it and run notcurses-demo to be suitably impressed.
  • Ratatui: Build rich terminal user interfaces
    2 projects | /r/rust | 30 May 2023
    Same for me, I would be much more motivated if there was something like textual for Rust. Given the capability of terminal emulators now I think Rust is lacking behind in the TUI field. Just checkout what can be done with something like notcurses
  • Terminal emulators that break from the traditional rendering approach?
    1 project | /r/commandline | 29 May 2023
    On the application side of rendering, see notcurses, it is at the leading edge: https://github.com/dankamongmen/notcurses
  • Doom on Teletext
    2 projects | news.ycombinator.com | 28 May 2023
    Other TUI libraries of note: https://github.com/dankamongmen/notcurses/blob/master/doc/OT...
  • Io Uring
    3 projects | news.ycombinator.com | 22 May 2023
    The broader world probably knows him best for the terminal handling library Notcurses[1] and a lot of telling terminal emulator authors to get their shit together.

    I’ve had his grad-school project libtorque[2] (HotPar ’10), an event-handling and scheduling library, on my to-read list for years, but I can’t seem to figure out how it accomplishes the interesting things it does.

    [1] https://nick-black.com/dankwiki/index.php/Notcurses, https://github.com/dankamongmen/notcurses/

    [2] https://nick-black.com/dankwiki/index.php/Libtorque

  • Are We Sixel Yet
    15 projects | news.ycombinator.com | 14 May 2023
    In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.

    So it seems to me like what you want should work by default, except it doesn’t.

    It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.

    Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≥ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].

    Again, ouch.

    P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.

    [1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...

    [2] https://github.com/hackerb9/lsix/issues/41

    [3] https://github.com/dankamongmen/notcurses/issues/1782

    [4] https://github.com/arakiken/mlterm/pull/23

    [5] https://invisible-island.net/xterm/xterm.log.html#xterm_369

    [6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...

    [7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)

    [8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)

    [9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...

  • smenu clean window effect
    3 projects | /r/commandline | 11 May 2023
    And there's also the notcurses library:

What are some alternatives?

When comparing chat and notcurses you can also consider the following projects:

meetings - WebAssembly meetings (VC or in-person), agendas, and notes

rich - Rich is a Python library for rich text and beautiful formatting in the terminal.

lunatic - Lunatic is an Erlang-inspired runtime for WebAssembly

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

chrono - Date and time library for Rust

xterm.js - A terminal for the web

embly - Attempt at building an opinionated webassembly runtime for web services

sixvid - Simple script for animated GIF viewing using sixels

lumen - An alternative BEAM implementation, designed for WebAssembly

tcell - Tcell is an alternate terminal package, similar in some ways to termbox, but better in others.

mapscii - 🗺 MapSCII is a Braille & ASCII world map renderer for your console - enter => telnet mapscii.me <= on Mac (brew install telnet) and Linux, connect with PuTTY on Windows

awesome-tuis - List of projects that provide terminal user interfaces