chat VS meetings

Compare chat vs meetings and see what are their differences.

chat

A telnet chat server (by lunatic-solutions)

meetings

WebAssembly meetings (VC or in-person), agendas, and notes (by WebAssembly)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
chat meetings
12 9
102 444
1.0% 2.3%
2.5 9.4
9 months ago 7 days ago
Rust HTML
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

chat

Posts with mentions or reviews of chat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-30.
  • Lunatic is an Erlang-inspired runtime for WebAssembly
    12 projects | news.ycombinator.com | 30 Nov 2022
  • Charm – tools to make the command line glamorous
    18 projects | news.ycombinator.com | 23 Jan 2022
    TUIs over ssh/telnet can be a lot of fun. Especially in cases where multiple people can interact with each other on the server. It simplifies the programming model as you only have one state on the backend that you render to multiple connections. Syncing up everyone becomes trivial. You can also use some React concepts, like rendering a virtual TUI and sending just the right set of minimal escape sequences back to the user to bring their display up to date.

    A few months ago I implemented a telnet chat server[0] for fun and it was surprisingly easy to do so. Even by using a wasm vm that I was still working on at the same time.

    [0]: https://github.com/lunatic-solutions/chat

  • Launch HN: Lunatic (YC W21) – An Erlang Inspired WebAssembly Platform
    5 projects | news.ycombinator.com | 6 Mar 2021
    We are investing a lot of effort into making Lunatic feel native to the particular language and ecosystem. If you look at the Rust chat server we built in Lunatic (https://github.com/lunatic-solutions/chat), it fully integrates with cargo. You just run your typical “cargo run” command, it will compile the app to wasm and use lunatic to run it. If you want to run your test, you can just do “cargo test”.

    wasm-bindgen is necessary only because it’s really hard right now to merge the wasm world and the JS one in the browser. We have the advantage here of staying out of the browser.

  • How I built a telnet chat server in 2021 with WebAssembly
    6 projects | dev.to | 22 Feb 2021
    It took me around a week to build it with Rust + Lunatic and you can check out the code here. If you would like to try it out you can connect to it with:
  • The Stakker actor runtime: Beyond "Go++"
    2 projects | /r/rust | 18 Feb 2021
    Recently I implemented a command line chat server in Rust using an actor framework. I model each TCP connection as an actor.
  • I built a telnet chat server with WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
    Hi HN,

    I'm working on an Erlang inspired WebAssembly runtime for the backend[0]. Recently I added TCP support and was looking for apps I could build with it. I ended up building a telnet line chat app. It was a great dogfooding experience and has a nice retro feel to it.

    You can access the US server with:

    > telnet lunatic.chat

    or the EU one with:

    > telnet eu.lunatic.chat

    Pick the one closer to you, as all the rendering is done on the backend and lower latency will mean better UX.

    The server is open source[1] and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

    [0]: https://github.com/lunatic-solutions/lunatic

    [1]: https://github.com/lunatic-solutions/chat

  • WebAssembly Powered Telnet Chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • Lunatic.chat – A WebAssembly powered telnet chat
    1 project | news.ycombinator.com | 6 Feb 2021
  • A telnet chat server powered by WebAssembly
    1 project | news.ycombinator.com | 6 Feb 2021
  • telnet lunatic.chat – A chat server for the terminal
    3 projects | /r/programming | 5 Feb 2021
    The server is open source and written in Rust. The Rust code is then compiled to WebAssembly and runs on top of Lunatic. Each connection runs in a separate (lightweight) process, has it's own state and sends just a diff of esc-sequences back to the terminal to bring it up to date with the current render buffer. Everything is deployed to an ARM Linux box.

meetings

Posts with mentions or reviews of meetings. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-26.
  • WASI 0.2.0 and Why It Matters
    8 projects | news.ycombinator.com | 26 Jan 2024
    WASI Co-chair here. Nothing in WASI is "somehow blocked by Google", or indeed blocked by anyone at all. Graphics support in WASI hasn't been developed simply because nobody has put energy into developing graphics support in WASI.

    At the end of 2023 we counted around 40 contributors who have been working on WASI specifications and implementations: https://github.com/WebAssembly/meetings/blob/main/wasi/2023/... . That is a great growth for our project from a few years ago when that issue was filed, but as you can see from what people are working on, its all much more foundational pieces than a graphics interface. Also, if you look at who is employing those contributors, its largely vendors who are interested in WASI in the context of serverless. That doesn't mean WASI is limited to only serverless, but that has been the focus from contributors so far.

    By rolling out WASI on top of the WASM Component Model we have built a sound foundation for creating WASI proposals that support more problem domains, such as embedded systems (@mc_woods and his colleagues are helping with this), or graphics if someone is interested in putting in the work. Our guide to how to create proposals is found here: https://github.com/WebAssembly/WASI/blob/main/Contributing.m... .

  • WASM: Big Deal or Little Deal?
    5 projects | news.ycombinator.com | 5 Sep 2023
    For me, the huge missing link (that is fortunately being worked on!) is being able to (in a performant way) have a good answer for "host code wants to do some blocking operation, WASM should suspend during the operation".

    This _should_ be gotten thanks to work on stack switching in WASM. As of the most recent working group meeting on this [0], it seems like V8 has made a good amount of progress on this. They published a thing back in January[1] on this, and hopefully if things go well and this is available across WASM engines then there will be one less "JS-ism" (everything async) that causes issues for transpilation.

    [0]: https://github.com/WebAssembly/meetings/blob/main/stack/2023...

    [1]: https://v8.dev/blog/jspi

  • Goodbye to the C++ Implementation of Zig
    12 projects | news.ycombinator.com | 8 Dec 2022
    > Whereas the later has only been around since 2015 and was created by a company that subsists off an agreement with a deviant online advertising company.

    Mozilla created a precursor technology, but I thought Wasm was developed via the W3C standards process from the start. From the notes of the first meeting, you can see attendees from Adobe, Apple, ARM, Autodesk, Google, Intel, Mozilla, Stanford, and more.

    https://github.com/WebAssembly/meetings/blob/main/main/2017/...

    Additionally, Wasm has been a W3C standard since 2019.

  • Wasm difficulties in Rust, Haskell, and Go
    9 projects | dev.to | 30 Nov 2022
    A bunch of packages like tokio don't work because they transitively depend on net, and WASI doesn't have networking yet (networking is in phase 1 of 5), and it doesn't seem possible to turn off the net feature of transitive dependencies
  • Take More Screenshots
    24 projects | news.ycombinator.com | 24 Jul 2022
    I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!

    I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.

    16.5kloc of Rust https://github.com/rhysd/wain

    The most complete wasm env for small devices is wasm3

    20kloc of C https://github.com/wasm3/wasm3

    I get what you are saying as to be so small that there isn't a place of bugs to hide.

    > “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare

    Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...

    I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.

    See, https://copy.sh/v86/

    MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.

    Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.

    If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.

    https://github.com/WebAssembly/meetings

    When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.

    https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...

  • Wazero: The zero dependency WebAssembly runtime for Go developers
    13 projects | news.ycombinator.com | 16 May 2022
    [2]: https://github.com/WebAssembly/meetings/blob/main/process/ph...
  • WebAssembly 2.0 Working Draft
    21 projects | news.ycombinator.com | 19 Apr 2022
    The simplest way to get involved is to start attending the biweekly standardization meetings. The agendas are organized here: https://github.com/WebAssembly/meetings

    To attend the meetings, first join the W3C WebAssembly Community Group here: https://www.w3.org/groups/cg/webassembly, then email the CG chairs at [email protected] to ask for an invite.

    From there you'll get a sense of who folks are so you can pair names with faces when contributing to the various proposal discussions on the many proposal repos listed here: https://github.com/webassembly/proposals.

    To get a sense of how things are run and decided, read the process documents here: https://github.com/WebAssembly/meetings/tree/main/process. The TL;DR is that the community group and its subgroups decide everything by consensus via votes during the meetings.

  • Launch HN: Lunatic (YC W21) – An Erlang Inspired WebAssembly Platform
    5 projects | news.ycombinator.com | 6 Mar 2021
    Meetings are scheduled here, along with their planned agendas: https://github.com/WebAssembly/meetings/tree/master/stack/20...

What are some alternatives?

When comparing chat and meetings you can also consider the following projects:

lunatic - Lunatic is an Erlang-inspired runtime for WebAssembly

riscv-v-spec - Working draft of the proposed RISC-V V vector extension

chrono - Date and time library for Rust

interface-types

embly - Attempt at building an opinionated webassembly runtime for web services

spec - WebAssembly specification, reference interpreter, and test suite.

lumen - An alternative BEAM implementation, designed for WebAssembly

gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly

mapscii - 🗺 MapSCII is a Braille & ASCII world map renderer for your console - enter => telnet mapscii.me <= on Mac (brew install telnet) and Linux, connect with PuTTY on Windows

charm - The Charm Tool and Library 🌟

component-model - Repository for design and specification of the Component Model