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I use ShareX[0] to screenshot all my work. I have it set up so that CTRL-SHIFT-F6 makes a screenshot of a region and it's automatically uploaded to some shared hosting server. It's a lot of fun to see work back from years ago!
[0] https://getsharex.com/
Anytime screenshots come up in conversation I have to recommend Flameshot, it totally changed my workflow with including them. You can create, crop, and edit screenshots really quickly and it's a must-install for me at this point. Open source and cross platform. https://flameshot.org/
https://github.com/wanderingstan/Lifeslice
I developed it as an early Quantified Self tool primarily for the Webcam shots, but also have been saved on more than one occasion by having screenshots of work that would otherwise be lost.
Tropy is an application to turn photos into documents and organize the items via collections. It’s free and open source. My partner’s research involves collecting images and they find it works well.
https://tropy.org/
It is a lot, but not quite 1000, yet. From https://webassembly.github.io/spec/core/appendix/index-instr... I see 436 instructions including SIMD which is over half the population. If I filtered it correctly, it looks like there are about 203 instructions in Wasm without SIMD. Many of those are not necessary for most programs.
There at least three small Wasm interpreters in Rust
4kloc https://github.com/yblein/rust-wasm
3kloc https://github.com/k-nasa/wai
500loc https://github.com/rustwasm/wasm-bindgen/tree/HEAD/crates/wa...
This list has 169 Wasm instructions https://github.com/rolfrm/wasm-lisp/blob/master/instruction....
Wirth's RISC is neat, I'd love to re-do it in RISC-V (only 47 instructions in the base ISA). UM, Chifir and UXN look like Art (not pejorative), I'll definitely read the Chifir paper. They would be great systems to run on top of Wasm.
https://git.sr.ht/~bctnry/chifir
One might be able squeeze a Chifir VM into an ESP-32 (with external PSRAM).
It is a lot, but not quite 1000, yet. From https://webassembly.github.io/spec/core/appendix/index-instr... I see 436 instructions including SIMD which is over half the population. If I filtered it correctly, it looks like there are about 203 instructions in Wasm without SIMD. Many of those are not necessary for most programs.
There at least three small Wasm interpreters in Rust
4kloc https://github.com/yblein/rust-wasm
3kloc https://github.com/k-nasa/wai
500loc https://github.com/rustwasm/wasm-bindgen/tree/HEAD/crates/wa...
This list has 169 Wasm instructions https://github.com/rolfrm/wasm-lisp/blob/master/instruction....
Wirth's RISC is neat, I'd love to re-do it in RISC-V (only 47 instructions in the base ISA). UM, Chifir and UXN look like Art (not pejorative), I'll definitely read the Chifir paper. They would be great systems to run on top of Wasm.
https://git.sr.ht/~bctnry/chifir
One might be able squeeze a Chifir VM into an ESP-32 (with external PSRAM).
It is a lot, but not quite 1000, yet. From https://webassembly.github.io/spec/core/appendix/index-instr... I see 436 instructions including SIMD which is over half the population. If I filtered it correctly, it looks like there are about 203 instructions in Wasm without SIMD. Many of those are not necessary for most programs.
There at least three small Wasm interpreters in Rust
4kloc https://github.com/yblein/rust-wasm
3kloc https://github.com/k-nasa/wai
500loc https://github.com/rustwasm/wasm-bindgen/tree/HEAD/crates/wa...
This list has 169 Wasm instructions https://github.com/rolfrm/wasm-lisp/blob/master/instruction....
Wirth's RISC is neat, I'd love to re-do it in RISC-V (only 47 instructions in the base ISA). UM, Chifir and UXN look like Art (not pejorative), I'll definitely read the Chifir paper. They would be great systems to run on top of Wasm.
https://git.sr.ht/~bctnry/chifir
One might be able squeeze a Chifir VM into an ESP-32 (with external PSRAM).
It is a lot, but not quite 1000, yet. From https://webassembly.github.io/spec/core/appendix/index-instr... I see 436 instructions including SIMD which is over half the population. If I filtered it correctly, it looks like there are about 203 instructions in Wasm without SIMD. Many of those are not necessary for most programs.
There at least three small Wasm interpreters in Rust
4kloc https://github.com/yblein/rust-wasm
3kloc https://github.com/k-nasa/wai
500loc https://github.com/rustwasm/wasm-bindgen/tree/HEAD/crates/wa...
This list has 169 Wasm instructions https://github.com/rolfrm/wasm-lisp/blob/master/instruction....
Wirth's RISC is neat, I'd love to re-do it in RISC-V (only 47 instructions in the base ISA). UM, Chifir and UXN look like Art (not pejorative), I'll definitely read the Chifir paper. They would be great systems to run on top of Wasm.
https://git.sr.ht/~bctnry/chifir
One might be able squeeze a Chifir VM into an ESP-32 (with external PSRAM).
> There at least three small Wasm interpreters in Rust
None of those are small; the smallest one you found is 500 lines of code, and doesn't include the peripherals. The UM interpreter in the Cult of the Bound Variable paper was I think 55 lines of C (also, not including peripherals). My dumb Chifir interpreter was 75 lines of code; adding Yeso graphical output was another 30 lines https://gitlab.com/kragen/bubbleos/blob/master/yeso/chifir-y....
I agree that UM, Chifir, and uxn are Art, and that wasm is a great platform to run this kind of archival virtual machine on top of, as well as having some very interesting ideas about how to design a VM instruction set to be amenable to efficient implementation. RISC-V is a good source of ideas for that, too!
Why am I being so unreasonable about the amount of code? After all, a few hundred lines of C is something that you can write in an afternoon, right, so what's the big deal about 500 lines of code for something you'll use for decades?
The problem is that, to parody Perlis's epigram, if your virtual machine definition has 500 lines of code, you probably forgot some. If a platform includes that much functionality, you have designed it so that that functionality has to live in the base platform rather than being implemented in programs that run on the platform. And that means that you will be strongly tempted to add stuff to the base platform, which is how you break programs that used to work.
In the case of MS-DOS or NES emulation this is limited by the fact that Nintendo couldn't go out and patch all the Famicoms and NESes in people's houses, so if they wanted to change things, well, too bad. NES emulator authors have very little incentive to add new functionality because the existing ROMs won't use it, and that's what they want to run.
One of the interesting ideas in the RISC-V ecosystem is that a Cray-style vector instruction set (RV64V) can give you SIMD-instruction-like performance without SIMD-instruction-like instruction set inflation. And, as the APL family shows, such vector instructions can include scalar math as a special case. I haven't been able to come up with a way to define such a vector instruction set that wouldn't be unacceptably bug-prone, though; https://dercuano.github.io/notes/vector-vm.html describes some of the things I tried that didn't work.
The core part works, but never got around to releasing it as an npm package.
https://github.com/CatalanCabbage/electron-vlog
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!
I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.
16.5kloc of Rust https://github.com/rhysd/wain
The most complete wasm env for small devices is wasm3
20kloc of C https://github.com/wasm3/wasm3
I get what you are saying as to be so small that there isn't a place of bugs to hide.
> “There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare
Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...
I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.
See, https://copy.sh/v86/
MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.
Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.
If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.
https://github.com/WebAssembly/meetings
When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.
https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...
I'm glad you found something that works for you, and I don't mean to dissuade you even if I could, but to me that feels like an antipattern if you only use it for typed text.
Consider that with a text editor like Vim, for example, you can "time travel" [0] through your file's edits, or even have undo branches/trees [1][2] available per file. That saves you the trouble of having to transcribe text from screenshots, and also barely uses any storage space.
Plain text is also highly more portable and more likely to be recoverable in case of drive failure or file corruption.
Additionally, or alternatively, you could try any sort of manual versioning system or background automatic backup solution that keeps versions of files as you work on them.
[0]: https://vimtricks.com/p/vimtrick-time-travel-in-vim/
[1]: https://neovim.io/doc/user/undo.html#undo-tree
[2]: https://github.com/simnalamburt/vim-mundo
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