Amazon Lumberyard
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Amazon Lumberyard | pak-extract | |
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9 | 1 | |
1,877 | 2 | |
- | - | |
2.3 | 0.0 | |
over 1 year ago | over 2 years ago | |
C++ | TypeScript | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Amazon Lumberyard
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What engine does the game run on?
Isn't it?
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AGS developer confirms this is a different glitch from beta.
Actually, we do. It's on Github. Not a leak. Open sourced by Amazon: https://github.com/aws/Lumberyard
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New World Update 1.0.3: Server Transfer Details
I'm also in with this, my assumption is that the server was waiting for a specific response, while that response wasn't being received the server got stuck in a loop. To confirm this or any other theory someone has to look into the engine which is open source (https://github.com/aws/lumberyard/)
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Exploiters are ruining the game. Video proof of speed hack. Does anyone have more info about this?
https://github.com/aws/lumberyard also cryengine
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Hope the anti cheat is good enough.
Cough...
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Work in progress - New World model explorer
I think the animation data is accessible. Especially since New World is built using Amazon's Lumberyard game engine, which is open source. Looking through the source of Cryengine-Converter (tool to convert Lumberyard/Cryengine proprietary data formats to open formats), it seems to me that it also supports converting .cga (Crytek Geometry Animation) files!
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Is... is new world coming to console players?
It's part of the engine.
- LumberYard is now a new open source engine
- Lumberyard source code - Amazon game engine
pak-extract
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Work in progress - New World model explorer
The PAK files are huge zip files using Oodle compression Here are two extractors that can handle that: (ts) NSBL/pak-extract and (py) MontagueM/NewWorldUnpacker
What are some alternatives?
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Cryengine-Converter - A c# program to convert Crytek files to Collada (XML) format
CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.
DepotDownloader - Steam depot downloader utilizing the SteamKit2 library.
NewWorldUnpacker - A .pak unpacker used for reverse engineering Amazon's upcoming New World MMO
Godot - Godot Engine – Multi-platform 2D and 3D game engine
DirectXTex - DirectXTex texture processing library
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
COLLADA2GLTF - COLLADA to glTF converter
robotjs - Node.js Desktop Automation.
Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames