luau-lsp
corona
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luau-lsp
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Northlight makes Alan Wake 2 shine
That's not it, I mean the "declare" statements that aren't even listed in the grammar, but are needed to give the type checker information about C API exports. The analyzer even hardcodes a bunch of them.
luau-lsp for example ships this globalTypes.d.lua file[1] for Roblox development and let's you configure your own.
[1]: https://github.com/JohnnyMorganz/luau-lsp/blob/4b7872349d9b8...
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Ask HN: Looking for platforms, other than Roblox, that have adopted Luau
I use Luau in my games and tools [1], and I recommend it. While I can't speak to transitioning to it from Lua, since I didn't do that, I can say that it's fast, stable, sandboxing just works (important for your use case), and it's very well supported and regularly updated.
For context, I first started using Luau as an experimental hack by integrating it with Unity. I mostly just wanted fast and simple hot reloading. I found myself writing more and more of it, and now I'm writing most of my code in it.
VS Code support is pretty good via the luau-lsp language server [2]. Type support for certain code patterns isn't great yet, but there are RFCs to improve this.
They're also quietly working on native code gen and JIT support, e.g. this PR from a few hours ago [3].
Overall, recommended! You're not crazy.
[1] https://twitter.com/kineticpoet
[2] https://github.com/JohnnyMorganz/luau-lsp
[3] https://github.com/Roblox/luau/pull/1076
corona
- Solar2D is Lua-based game engine focusing on ease of iterations and usage
- LÖVE: a framework to make 2D games in Lua
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://solar2d.com/
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10 lesser known engines to make games for fun and relax
I was a big fan of Solar2D (formerly known as CoronaSDK) for many years... I developed several games for the various App Stores. It's still around, free, and is now Open Source.
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Hello everyone!
https://solar2d.com/ Best Lua game engine around and only getting better.
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should i use pygame, lua or gamemaker language for an rpg
Not tailored specifically for an RPG but I'd suggest taking a look at Solar2D.
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What game engine to use for a 2D interface only game
About Solar2D, I'd suggest their Discord channel for better communication.
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Theory vs Practice
Dont follow this path. Computers are nowadays fast enough so you do not need a low level language. Take a different language and use the libraries. I think a while ago Romero recommended LUA with corona sdk, now called solar 2d https://solar2d.com/
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Recommended platform / language for making very basic Mario clone
Solar2D uses Lua, and is quite efficient in 2D games
What are some alternatives?
glsl-language-server - Language server implementation for GLSL
Godot - Godot Engine – Multi-platform 2D and 3D game engine
luauDec - Decompiler for luau (https://luau-lang.org/)
krkrz - Kirikiri Z Project
warframe-luau-dump - dumped luau warframe scripts (2024.02.16.17.13)
flame - A Flutter based game engine.
lua-language-server - A language server that offers Lua language support - programmed in Lua
MicroTeX - A dynamic, cross-platform, and embeddable LaTeX rendering library
Language-Server - Experimental LSP suite for Pluto, a Lua dialect, with linting and completions.
hubomat - Github actions for running a HubOMatic deploy
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.