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noclip.website
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lua-mode | noclip.website | |
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4 | 203 | |
308 | 3,101 | |
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2.8 | 9.4 | |
10 days ago | 5 days ago | |
Emacs Lisp | TypeScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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lua-mode
- How We Crowdfunded $750k for a Giant Book about Keyboard History
- lua-mode: Emacs major mode for editing Lua
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How to configure Emacs for supporting Lua
I just use lua-mode with a little extra config to get the indentation as I like.
noclip.website
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How We Crowdfunded $750k for a Giant Book about Keyboard History
I know this is definitely not what you’re talking about because it’s a website and not a book but it’s a link always worth sharing https://noclip.website/
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Decompilation of Paper Mario for N64
As far as I know, yes.. Besides simple differences like register allocation, it's difficult to prove that your code behaves the same as the target if its nonmatching. It's also just really satisfying when you get a match.
When doing standard reverse engineering, you might use something like Ghidra or Hex-Rays. This is what the developer of noclip.website [1] did to reimplement a lot of Mario Galaxy code, such as enemy AI.
[1] https://noclip.website/#smg/AstroGalaxy
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Does anyone know the Banjo-Kazooie free camera code from the "Off Camera Secrets" video by Shesez?
I don't know where to get what they used in that video, but the closest thing I could suggest is a site called "noclip" ?
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Quake Brutalist Jam II
You might also be interested in: https://noclip.website/ (not quake maps)
I also know https://www.halospawns.com/app used to have quake maps (dm6 at least), but can't find it now.
- Site that lets you explore levels and maps from several video games
- I found an awesome website that lets you explore old games maps! Is it legal?
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Explore Game Worlds (noclip)
This isn't Ross's "Dream Software", but I find it somewhat related - at least its output. Check out noclip's website here.
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Noclip.website: A digital museum of video game levels
https://noclip.website/#snap/1A;ShareData=AUsPn92;%5eVT:h=19... , or to hook up the first one to the second (although the system to signal between distant pokemon, which it probably uses, is mostly implemented). There are a few other instances of things that are supposed to be spawning conditionally which aren't handled yet, like extra lapras in the beach.
- Noclip – A digital museum of video game levels
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Pikmin can now sing the Awakening Wood theme
I'll leave an article from Pikipedia with a demonstration gif, plus a picture of the whole title screen from The Models Resource and a small comparison I made myself, using noclip.website.
What are some alternatives?
lua-language-server - A language server that offers Lua language support - programmed in Lua
webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.
sorbet - A fast, powerful type checker designed for Ruby
gpuweb - Where the GPU for the Web work happens!
TileMapEditor3D - Tile map editor 3D with 3D terrains
naga - Universal shader translation in Rust
wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.
crossword-composer - Constraint solver for word games.
bypass-paywalls-chrome - Bypass Paywalls web browser extension for Chrome and Firefox.
hlviewer.js - Half-Life in WebGL
Frontpage - Dynamic ToS;DR CMS, used in our frontpage
CyberChef - The Cyber Swiss Army Knife - a web app for encryption, encoding, compression and data analysis