lparallel
HVM
lparallel | HVM | |
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4 | 107 | |
240 | 7,156 | |
- | 2.4% | |
0.0 | 6.7 | |
over 1 year ago | 2 months ago | |
Common Lisp | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
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lparallel
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Request for help merging PR to lparallel
A while ago (pretty long while actually) i've found this inconsistency in setting thread bindings in lparallel. Fixed it with this little PR https://github.com/lmj/lparallel/pull/41
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Consuming HTTP endpoint using Common Lisp
Parallel First package to use is lparallel to enable parallel processing without much coding on my side. Thing are easy here, you define lparallel:*kernel* with number of workers available for parallel tasks, define channel to receive results and start coding. I have actually used approach that does not even require channel for results.
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A vision of a multi-threaded Emacs
Users should work with higher level primitives like tasks, parallel loops, asynchronous functions etc. Think TBB, Thrust, Taskflow, lparallel for CL, etc.
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Are there public experiments with parallel and concurrent lisp 'engines'?
Observe, I am not asking for libraries or frameworks to enable writing threaded or task based and concurrent user applications, I am aware of those myself, for example lparallel for CL. What I am interested about is, if it is worth, or even possible, to parallelize core lisp runtime itself.
HVM
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SaberVM
Reminds me of HVM[0]
[0]https://github.com/HigherOrderCO/HVM
Really interesting to see how new lang concepts and refinements keep popping up this last decade, between Vale, Gleam, Hylo, Austral...
Linear types really opened up lots of ways to improve memory management and compilation improvements.
- GPU Survival Toolkit for the AI age: The bare minimum every developer must know
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A new F# compiler feature: graph-based type-checking
I have a tangential question that is related to this cool new feature.
Warning: the question I ask comes from a part of my brain that is currently melted due to heavy thinking.
Context: I write a fair amount of Clojure, and in Lisps the code itself is a tree. Just like this F# parallel graph type-checker. In Lisps, one would use Macros to perform compile-time computation to accomplish something like this, I think.
More context: Idris2 allows for first class type-driven development, where the types are passed around and used to formally specify program behavior, even down to the value of a particular definition.
Given that this F# feature enables parallel analysis, wouldn't it make sense to do all of our development in a Lisp-like Trie structure where the types are simply part of the program itself, like in Idris2?
Also related, is this similar to how HVM works with their "Interaction nets"?
https://github.com/HigherOrderCO/HVM
https://www.idris-lang.org/
https://clojure.org/
I'm afraid I don't even understand what the difference between code, data, and types are anymore... it used to make sense, but these new languages have dissolved those boundaries in my mind, and I am not sure how to build it back up again.
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A History of Functional Hardware
Impressive presentation but I find two things missing in particular:
* GRIN [1] - arguably a breakthrough in FP compilation; there are several implementation based on this
* HVM [2] - parallel optimal reduction. The results are very impressive.
[1] https://link.springer.com/chapter/10.1007/3-540-63237-9_19
[2] https://github.com/HigherOrderCO/HVM
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Is the abstraction of lazy-functional-purity doomed to leak?
Purity has nothing to do with memoization. Haskell's semantics never "rewrite under a lambda" (unlike, e.g. HVM). Calling (\_ -> e) () twice will (modulo optimizations) always perform the computation in e twice.
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Can one use lambda calculus as an IR?
The most recent exploration of this, that I'm aware of is HVM (another intermediate language / runtime), although this one is not actually based on the lambda calculus, but on the interaction calculus.
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The Rust I Wanted Had No Future
Then, actually unrelated but worth mentioning: HVM. Finally, something new on the functional front that isn't dependent types!
- The Halting Problem Is Decidable on a Set of Asymptotic Probability One (2006)
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Bachelor Thesis Topic
If you are into functional PL, how about https://github.com/HigherOrderCO/HVM? You could experiment if you could schedule that on a GPU?
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For those of you self taught,how did you cope with distractions while using a computer ?
In the interest of seeking ways of optimizing my code, I stumbled upon http://www.rntz.net/datafun/ as a means to do incremental computations of fixpoints while avoiding redundant work. And also the idea of automatic parallelism achieved by using Interaction Nets as a model of computation https://github.com/HigherOrderCO/HVM.
What are some alternatives?
oneTBB - oneAPI Threading Building Blocks (oneTBB)
Kind - A next-gen functional language [Moved to: https://github.com/Kindelia/Kind2]
Eclector - A portable Common Lisp reader that is highly customizable, can recover from errors and can return concrete syntax trees
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
SICL - A fresh implementation of Common Lisp
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System
Sharp-Bilinear-Shaders - sharp bilinear shaders for RetroPie, Recalbox and Libretro for sharp pixels without pixel wobble and minimal blurring
emacs-request - Request.el -- Easy HTTP request for Emacs Lisp
fslang-suggestions - The place to make suggestions, discuss and vote on F# language and core library features
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
atom - A DSL for embedded hard realtime applications.