lparallel
Taskflow
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lparallel | Taskflow | |
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4 | 24 | |
239 | 9,552 | |
- | 2.1% | |
0.0 | 7.9 | |
over 1 year ago | 6 days ago | |
Common Lisp | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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lparallel
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Request for help merging PR to lparallel
A while ago (pretty long while actually) i've found this inconsistency in setting thread bindings in lparallel. Fixed it with this little PR https://github.com/lmj/lparallel/pull/41
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Consuming HTTP endpoint using Common Lisp
Parallel First package to use is lparallel to enable parallel processing without much coding on my side. Thing are easy here, you define lparallel:*kernel* with number of workers available for parallel tasks, define channel to receive results and start coding. I have actually used approach that does not even require channel for results.
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A vision of a multi-threaded Emacs
Users should work with higher level primitives like tasks, parallel loops, asynchronous functions etc. Think TBB, Thrust, Taskflow, lparallel for CL, etc.
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Are there public experiments with parallel and concurrent lisp 'engines'?
Observe, I am not asking for libraries or frameworks to enable writing threaded or task based and concurrent user applications, I am aware of those myself, for example lparallel for CL. What I am interested about is, if it is worth, or even possible, to parallelize core lisp runtime itself.
Taskflow
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Improvements of Clojure in his time
For parallel programming nowadays, personally I reach for C++ Taskflow when I really care about performance, or a mix of core.async and running multiple load balanced instances when I’m doing more traditional web backend stuff in Clojure.
- Taskflow: A General-Purpose Parallel and Heterogeneous Task Programming System
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How to go from intermediate to advance in C++?
Also, you can take a look to good libraries. The problem is that very often libraries are heavily templated, so It could be hard. For example, I like the style of the Taskflow library, I think is very clear, is relatively small, while makes use of more advanced techniques: https://github.com/taskflow/taskflow
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gcl v1.1 released - Graph Concurrent Library for C++
Cool. Thanks! How does it compare to taskflow?
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std::execution from the metal up - Paul Bendixen - Meeting C++ 2022
I've not seen yet, but it's been a bit since I looked last, any evidence of being able to build a computation graph and "save" it to re-run on new inputs. Something like https://github.com/taskflow/taskflow
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Proper abstraction for this?
It seems you're describing something a generic parallel task framework. Check taskflow for a production ready example https://github.com/taskflow/taskflow/blob/master/
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That one technology, question, or skill you never learned, and now you are haunted by during every new job conversation...
- https://github.com/taskflow/taskflow (I recommend to learn it first since its API and documentation are excellent)
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Parallel Computations in C++: Where Do I Begin?
If you want some sort of "job" system, where you submit items to a some sort of queue to be processed in parallel, try searching for a thread pool - there isn't one in the standard library, but there's about a million implementations online. There are more complicated versions of that idea, that describe computation as a directed acyclic graph, such as taskflow.
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High level overview of my custom game engine
The tooling decisions affect engine design though. For example if you want to have visual representation of job graph as it happened in specific frame of interest you need to pass the information around about job relationships and output it to a tool of choice. For example see https://github.com/taskflow/taskflow
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Is there any good reason not to build an open-source C++ project on Intels oneTBB?
I am aware of DAGs of task based threading library like Taskflow and HPX however the benefit they have is not obvious to me, as the following sequential section depends on the parallel part being completed fully. If you want to suggest elaboration on the benefits of this approach would be welcome.
What are some alternatives?
oneTBB - oneAPI Threading Building Blocks (oneTBB)
tbb - oneAPI Threading Building Blocks (oneTBB) [Moved to: https://github.com/oneapi-src/oneTBB]
Eclector - A portable Common Lisp reader that is highly customizable, can recover from errors and can return concrete syntax trees
tensorflow - An Open Source Machine Learning Framework for Everyone
SICL - A fresh implementation of Common Lisp
HPX - The C++ Standard Library for Parallelism and Concurrency
emacs-request - Request.el -- Easy HTTP request for Emacs Lisp
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
HVM - A massively parallel, optimal functional runtime in Rust
libunifex - Unified Executors