loadtxt
Slint
loadtxt | Slint | |
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2 | 60 | |
5 | 3,094 | |
- | - | |
0.0 | 9.9 | |
about 4 years ago | about 2 years ago | |
Rust | Rust, C++, JavaScript | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
loadtxt
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What libraries do you miss from other languages?
It really depends on what part of Numpy you're using. You can easily leave Numpy's text parsing in the dust. And if you're doing element-wise operations on arrays, you can easily see 2-3x improvement with just numba.
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Experience with heap bloat
Amdahl's Law will catch up with you really fast as you add threads with this strategy, but it's simple and is amenable to formats where you may have a delimiter in the middle of a record. For situations where you need maximum scaling and don't have the possibility of delimiters scattered into records, you can use the strategy I used to implement a faster numpy.loadtxt: https://github.com/saethlin/loadtxt/blob/master/src/inner.rs#L84 The general idea is that you divide the file among thread boundaries by splitting it on byte boundaries, then seeking from that byte offset to the end of the next record. This gets you non-interleaved sections so there's no duplicate parsing.
Slint
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Slint VS slint - a user suggested alternative
2 projects | 17 Oct 2023
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Will Qt support the Rust language by default? (just curiosity)
As an anecdote, the three top contributors to sixtyfps are ex-Qt people. I think it is not anecdotal that there is at least some degree of overlap and competition between Rust and C++, and that this is a market that surely The Qt Company is watching.
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BeeWare β write Python, run as native everywhere
SixtyFPS (https://sixtyfps.io/) is in progress for Rust, but it is still early days. It also does not technically use a native toolkit (it uses Qt), but I believe that might be on roadmap. For traditional GUI apps, I think the lack of a table or tree widget is the most limiting for the time being. They have stated they intend to remedy that.
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What are the best GUI libraries for a potentially βseriousβ/large project?
The most promising GUI hasn't been posted here, SixtyFPS. It's in it's early stages and not FOSS, but it's built by some ex-QT cats and has a lot of potential.
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Is there a reliable and documented GUI library out there?
People have been recommending https://sixtyfps.io/ to me.
- Images in sixtyfps
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Is it worth writing a GUI toolkit in Rust?
There is already a project to make a Qt like GUI toolkit in Rust: https://sixtyfps.io/ It is really similar to Qt https://sixtyfps.io/releases/0.1.5/docs/rust/sixtyfps/index.html
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Tauri β Electron alternative written in Rust
People are doing that too. https://sixtyfps.io/ is basically a Qt clone in Rust, actually developed by previous Qt developers.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
spdlog, a pretty useful and more and more commonly used logging library for C++.\ SixtyFPS, an emerging GUI library for Rust, but you can use it in multiple languages. It uses OpenGL or Qt currently as backend (well, it's a new library and they wanted two from the get-go to make sure their abstractions are done right/well enough). They started a company this year for it too.
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Why I choose Electron even when I wanted to use QT
Just so some are not aware, there's a new project called sixtyfps by some people who were in the Qt world for long. I didn't take a deep dive into it but it looks promising.
What are some alternatives?
SaintCoinach - A .NET library written in C# for extracting game assets and reading game assets from Final Fantasy XIV: A Realm Reborn.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
polars - Dataframes powered by a multithreaded, vectorized query engine, written in Rust
iced - A cross-platform GUI library for Rust, inspired by Elm
tera - A template engine for Rust based on Jinja2/Django
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely π¦ ππ
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
typed-html - Type checked JSX for Rust
druid - A data-first Rust-native UI design toolkit.
thirtyfour - Selenium WebDriver client for Rust, for automated testing of websites
gtk4-rs - Rust bindings of GTK 4