progress-bars
Learn how to implement Progress Bars that can optionally report their progress and raise completed events! (by llamacademy)
light-lod
Learn how to apply the "LOD" (Level of Detail) concept to lights! (by llamacademy)
progress-bars | light-lod | |
---|---|---|
2 | 1 | |
4 | 12 | |
- | - | |
0.0 | 3.0 | |
almost 2 years ago | 3 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
progress-bars
Posts with mentions or reviews of progress-bars.
We have used some of these posts to build our list of alternatives
and similar projects.
- Most progress bar tutorials I've seen don't cover event-reporting functionality - so I made one myself - Learn how to create canvas-based event-raising progress bars in Unity
-
Learn How to Create Canvas-Based Event-Raising Progress Bars into Your Game | Full Tutorial in Comments
As always, the full project is available on GitHub!
light-lod
Posts with mentions or reviews of light-lod.
We have used some of these posts to build our list of alternatives
and similar projects.
-
LODs are ubiquitous in gamedev, why not make them more prevalent by using the same concept to adjust Light Shadow quality to boost performance?
🧑💻 As always, the full project is available on GitHub
What are some alternatives?
When comparing progress-bars and light-lod you can also consider the following projects:
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
Hibzz.Hibernator - A library used to create low performant idle applications in Unity
ragdolls - Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
scriptable-object-based-guns - Learn how to create a ScriptableObject-based gun system from scratch for your game!