limine
node-raylib
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limine | node-raylib | |
---|---|---|
20 | 12 | |
1,584 | 228 | |
6.5% | - | |
9.5 | 4.8 | |
10 days ago | 5 months ago | |
C | JavaScript | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
limine
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It's far from clear how grub package updates work on Ubuntu
I assume this person meant to say `Limine'.
It's what I use for dualbooting Windows and Linux. It's really easy to Install, Use & Understand.
https://limine-bootloader.org/
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Limine a dog with fleas just died
They also publish a PHILOSOPHY.md page in their MS-source-git (github) that is, which is clearly offensive to us and many linux users:
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Problem loading GDT in a x86-64 kernel
I'm using Limine for bootloader, and in its documentation, in the Protocol page, we have:
- Limine is an advanced, portable, multiprotocol bootloader
- Looking for boot manager recommendations
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Getting the memory size with Limine
Hello! While reading the Limine protocol specification i noticed that it says that "all non-usable entries (including kernel/modules) are not guaranteed any alignment, nor is it guaranteed that they do not overlap other entries". How am I supposed to get the memory size then? If the memory map entries can overlap, then summing their lengths won't work. Any help is appreciated, thanks in advance.
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The *nix Compass
That's the Limine bootloader
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How do I make a bootloader that boots into a c kernel
It's way easier to use a pre-existing bootloader. I recommend Limine. It has it's own boot protocol that's designed for x86_64. You don't need any additional setup as it's already booted to long mode unlike Multiboot which needs you to switch to long mode since it's booted in protected mode. You can find an example kernel here.
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MaslOS
It uses Limine as the Bootloader but I used Ponchos OS Dev Playlist as a base.
- Is grub grub-efi lilo syslinux TOO MUCH - try Limine
node-raylib
- javascript without html and css.
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How To Get More Stars/Followers On GitHub
now, This Gonna Be Kinda Easy, Just Try To Make Your ReadMe COOL, Let Me Give You A Example, Its Not By Me But just Try Make HIm :-) https://github.com/raysan5/raylib so this repo just add a tiny little gif, and some texts, try do something like this, IDK i love see what you done in the comments, Maybe You Will Git Some Git Stars :---)
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Raspberry Pi particulate matter sensor
I modified it with the amazing Raylib library: https://github.com/raysan5/raylib
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Good C Source Code
Raylib is also well liked and, IMO, well put together if you want to look at a very approachable framework kind of project.
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Asking for advice on programming games without an engine
Given that you ask this question I assume you're very new to gamedev. So if these suggestions are too overwhelming checkout raylib instead. It's meant for C but very easy to get started with.
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How do I build a c library from Github?
I would like to install RayLib graphics library however the build guide the author provided doesn't work for me. Here you can see that I entered the commands that the author provided however the library still does not work for as can be seen here because Raylib functions do not work.
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https://np.reddit.com/r/raylib/comments/ppovux/savefiledata_and_loadfiledata/hd9allm/
both in the cheatsheet and in the code ?
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Hey guys, looking for a mobile application development toolkit that uses C
If you want to develop GUI apps for Android using only C, you may also want to take a look at rawdrawandroid and raylib; both of them uses NDK under the hood.
- Can that be achieved with nodejs?
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Rust For GameDevs
macroquad is a simple and easy to use game library for Rust programming language, heavily inspired by raylib.
What are some alternatives?
uefiseven - An EFI loader that emulates int10h interrupts needed for booting Windows 7 under UEFI Class 3 systems.
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
Rufus - The Reliable USB Formatting Utility
bevy - A refreshingly simple data-driven game engine built in Rust
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
raylib-cpp - C++ Object Oriented Wrapper for raylib
uefi-elf-bootloader - UEFI ELF Bootloader example
SDL - Simple Directmedia Layer
android_bootable_bootloader_edk2 - Android Boot Loader (abl) for SHIFTPHONES
kiosk-demo-electron - Package and distribute Electron Apps and run them in Kiosk mode on Windows 10
edk2 - EDK II
ndk-samples - Android NDK samples with Android Studio