libwebrtc VS matchbox

Compare libwebrtc vs matchbox and see what are their differences.


LibWebRTC tooling, rust bindings and more (by arcas-io)


Painless peer-to-peer WebRTC networking for rust wasm (by johanhelsing)
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libwebrtc matchbox
1 6
27 311
- -
7.6 8.4
5 months ago 26 days ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of libwebrtc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-20.
  • LiveKit – open-source, high performance WebRTC infrastructure
    5 projects | | 20 May 2022
    I'd recommend Rust for your shared client core, even though for short-term practicality you probably have to keep using Google's C++ WebRTC library, because translating your existing high-level client code to safe Rust would be easier than translating it to reasonably safe C++.

    If you're interested in pursuing this, the best starting point I've found for using the WebRTC C++ library from Rust is this: So far it looks like it only works on Linux and Mac.


Posts with mentions or reviews of matchbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-23.

What are some alternatives?

When comparing libwebrtc and matchbox you can also consider the following projects:

bevy_egui - 🇺🇦 Please support the Ukrainian army:

Yew-WebRTC-Chat - A simple WebRTC chat made with Yew

bevy - A refreshingly simple data-driven game engine built in Rust

rfcs - Suggest changes to Bevy and view accepted designs

OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS

bevy-website - The source files for the official Bevy website

quilkin - Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.

kajiya - 💡 Experimental real-time global illumination renderer 🦀


bevy_ggrs - Bevy plugin for the GGRS P2P rollback networking library.

webrtc - A pure Rust implementation of WebRTC

raui - Rust implementation of Renderer Agnostic User Interface