libtonc-template
GBA example C project using libtonc (by gbadev-org)
BPCore-Engine
Lua game framework for Gameboy Advance (by evanbowman)
libtonc-template | BPCore-Engine | |
---|---|---|
1 | 1 | |
56 | 146 | |
- | - | |
2.9 | 2.7 | |
3 months ago | 6 months ago | |
Makefile | C++ | |
- | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
libtonc-template
Posts with mentions or reviews of libtonc-template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-15.
-
How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
BPCore-Engine
Posts with mentions or reviews of BPCore-Engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-15.
-
How difficult is it to make a game for a gameboy advance
• libtonc - a low-level C library providing direct access to the hardware • Butano - a high-level modern C++ engine • gbaplusplus - a low-level modern C++ library • gba-modern - a batteries-included modern C++ project template • BPCore - an engine that uses Lua scripting, similar to PICO-8 • gbsenpai - can be used to port GB Studio (v2.0 only) games to GBA • agb * - a crate for Rust users • libseven * - a new replacement for libtonc • ugba * - a C library that can also target PC • Natu * - a toolkit using the Nim language
What are some alternatives?
When comparing libtonc-template and BPCore-Engine you can also consider the following projects:
gba-modern - An attempt to create a Game Boy Advance game using Modern C++
butano - Modern C++ high level GBA engine
gba-plusplus - C++ library for writing Game Boy Advance apps and games
awesome-gbadev - A curated list of Game Boy Advance development resources
gbsenpai - GB Studio Extended Nominal Player Adaptation/Interface
agb - Library for writing Game Boy Advance games in Rust
libugba - Low level library to develop GBA games that can also be built for PC.