libm VS rust

Compare libm vs rust and see what are their differences.

libm

A port of MUSL's libm to Rust. (by rust-lang)

rust

Empowering everyone to build reliable and efficient software. (by rust-lang)
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libm rust
8 2,683
498 93,041
1.6% 1.2%
5.5 10.0
3 days ago 4 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libm

Posts with mentions or reviews of libm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.
  • `libm-0.2.6` dependency fails to build for Mac M1
    1 project | /r/rust | 25 Apr 2023
    Yes I took a look at build.rs. There's nothing here that stands out to me. Building the project on my Ubuntu machine works btw.
  • Rust f64::tan() twice as slow as Go math.Tan()
    2 projects | /r/rust | 8 Feb 2022
    The more interesting code is the "kernel" tangent function https://github.com/rust-lang/libm/blob/master/src/math/k_tan.rs . I don't see any numerical analysis of accuracy in either the Rust lib or the MUSL source lib, but from one of the comments it looks like it's intended to be within 1ULP, which is what I'd expect.
  • Slow performance in Rust compared to Go and C# with math, especially f64::tan()
    2 projects | /r/rust | 7 Feb 2022
    It's nowhere near complete, but: https://github.com/rust-lang/libm
  • Algorithm to compute Trigonometric functions
    1 project | /r/algorithms | 13 Jan 2022
    Inaccurate fast implementations use polynomial approximation. Accurate implementations use high-powered argument reduction and then polynomial approximation. Everything is polynomial approximation.
  • Porting Rust's std to rustix
    6 projects | /r/rust | 4 Jan 2022
    It looks like https://github.com/rust-lang/libm/pull/249 may be a fix for this.
  • ELI5: How does calculator know and use pi if even super computers can't know all the digits. Does it use like first 100 digits?
    1 project | /r/explainlikeimfive | 16 May 2021
    In order to be standards-compliant, computer math libraries need to have a lot more digits of pi than should be strictly necessary. Accurately calculating sine in the upper reaches of double precision floats requires computer to have a table of about 100 digits of pi (or rather pi/2 for technically reasons) and 500 digits of 2/pi - here is an example.
  • Cross-platform deterministic physics with Unity DOTS physics and soft floats
    5 projects | /r/Unity3D | 15 Feb 2021
    So, fixed-point numbers weren't the solution to the problem either. The next thing I came across was the Rapier physics engine. It promises cross-platform determinism all IEEE 754-2008 compliant platforms. Although it's written in Rust, creating C# bindings was fairly easy, and I could use it in Unity after a few hours. But Rapier is still in early stages of development, which means that (at the time of writing this) it lacked many features, like raycasting, which would have been necessary for my project. Also, it's only deterministic on IEEE 754-2008 compliant platforms. But I couldn't really find any information on which processors support it. Even if I did, I still wanted to have deterministic physics on all platforms, not just on "most of them". But I still wondered does how Rapier achieve cross-platform floating point determinism. Supporting only IEEE 754-2008 compliant platforms is one thing, but the mathematical functions I mentioned above (sqrt, trigonometry, etc.) must also be deterministic. I found out that it uses libm, which implements all of these functions in software. It was primarily designed for embedded systems without FPUs, but it turns out it's also pretty useful for making this part of floating point math deterministic. But after all, the basic mathematical operations of floats are still not deterministic. Unless... How about emulating the behavior of floats in software? It should be possible to write a program that works on the byte representation of a float, doing all operations using integer arithmentic... right?

rust

Posts with mentions or reviews of rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-28.
  • Create a Custom GitHub Action in Rust
    3 projects | dev.to | 28 Apr 2024
    If you haven't dipped your touch-typing fingers into Rust yet, you really owe it to yourself. Rust is a modern programming language with features that make it suitable not only for systems programming -- its original purpose, but just about any other environment, too; there are frameworks that let your build web services, web applications including user interfaces, software for embedded devices, machine learning solutions, and of course, command-line tools. Since a custom GitHub Action is essentially a command-line tool that interacts with the system through files and environment variables, Rust is perfectly suited for that as well.
  • Why Does Windows Use Backslash as Path Separator?
    4 projects | news.ycombinator.com | 24 Apr 2024
    Here's an example of someone citing a disagreement between CRT and shell32:

    https://github.com/rust-lang/rust/issues/44650

    This in addition to the Rust CVE mentioned elsewhere in the thread which was rooted in this issue:

    https://blog.rust-lang.org/2024/04/09/cve-2024-24576.html

    Here are some quick programs to test contrasting approaches. I don't have examples of inputs where they parse differently on hand right now, but I know they exist. This was also a problem that was frequently discussed internally when I worked at MSFT.

        #include 
  • I hate Rust (programming language)
    1 project | news.ycombinator.com | 22 Apr 2024
    > instead of choosing a certain numbered version of the random library (if I remember correctly) I let cargo download the latest version which had a completely different API.

    Yeah, they didn't follow the instructions and got burned. I still think that multiple things went wrong simultaneously for that experience. I wonder if more prevalent uses of `#[doc(alias = "name")]` being leveraged by https://github.com/rust-lang/rust/pull/120730 (which now that I check only accounts for methods and not functions, I should get on that!) so that when changing APIs around people at least get a slightly better experience.

  • Rust Weird Exprs
    1 project | news.ycombinator.com | 11 Apr 2024
  • Critical safety flaw found in Rust on Windows (CVE-2024-24576)
    1 project | news.ycombinator.com | 10 Apr 2024
  • Unformat Rust code into perfect rectangles
    2 projects | news.ycombinator.com | 7 Apr 2024
    Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
  • Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
    5 projects | dev.to | 7 Apr 2024
    Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
  • Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
    6 projects | news.ycombinator.com | 3 Apr 2024
    Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.

    To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/

  • Upgrading Hundreds of Kubernetes Clusters
    17 projects | dev.to | 3 Apr 2024
    We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
  • What Are Const Generics and How Are They Used in Rust?
    3 projects | dev.to | 25 Mar 2024
    The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.

What are some alternatives?

When comparing libm and rust you can also consider the following projects:

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

SoftFloat - An implementation of 32 bit floating point arithmetic in C#

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

EntityComponentSystemSamples

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

compiler-builtins - Porting `compiler-rt` intrinsics to Rust

Odin - Odin Programming Language

soft-float-starter-pack - Software implementation of floating point numbers and operations

Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications

rustix - Safe Rust bindings to POSIX-ish APIs

Rustup - The Rust toolchain installer