libjpeg-turbo VS trunk

Compare libjpeg-turbo vs trunk and see what are their differences.

trunk

Build, bundle & ship your Rust WASM application to the web. (by trunk-rs)
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libjpeg-turbo trunk
15 54
3,594 3,177
1.1% 1.9%
8.2 9.7
21 days ago 7 days ago
C Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libjpeg-turbo

Posts with mentions or reviews of libjpeg-turbo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.
  • Jpegli: A New JPEG Coding Library
    9 projects | news.ycombinator.com | 3 Apr 2024
    > all decoders will render the same pixels

    Not true. Even just within libjpeg, there are three different IDCT implementations (jidctflt.c, jidctfst.c, jidctint.c) and they produce different pixels (it's a classic speed vs quality trade-off). It's spec-compliant to choose any of those.

    A few years ago, in libjpeg-turbo, they changed the smoothing kernel used for decoding (incomplete) progressive JPEGs, from a 3x3 window to 5x5. This meant the decoder produced different pixels, but again, that's still valid:

    https://github.com/libjpeg-turbo/libjpeg-turbo/commit/6d91e9...

  • My personal C coding style as of late 2023
    1 project | news.ycombinator.com | 8 Oct 2023
    Last vestiges of this fact AFAIK were libjpeg, which had a macro NEED_SHORT_EXTERNAL_NAMES that shortens all public identifiers to have unique 6-letter-long prefixes. Libjpeg-turbo nowadays has removed them though [1].

    [1] https://github.com/libjpeg-turbo/libjpeg-turbo/commit/52ded8...

  • Libjpeg-Turbo 3.0.0
    1 project | news.ycombinator.com | 4 Jul 2023
  • Why there may never be a libjpeg-turbo 3.1
    4 projects | news.ycombinator.com | 4 Jul 2023
    While I think the move to safer code through Rust and other alternatives is a nice breath of fresh air, I doubt you can get these kinds of optimization without using unsafe code in Rust. These optimized implementations often require some kind of safety-bypassing memory modifications to work as efficiently ad they do.

    There's a reason https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim... is filled with assembly files with conditional loading.

  • Learn x86-64 assembly by writing a GUI from scratch
    11 projects | news.ycombinator.com | 1 Jun 2023
    Sure. You'll see it very often in codec implementations. From rav1e, a fast AV1 encoder mostly written in Rust: https://github.com/xiph/rav1e/tree/master/src/x86

    Large portions of the algorithm have been translated into assembly for ARM and x86. Shaving even a couple percent off something like motion compensation search will add up to meaningful gains.

    Or the current reference implementation of JPEG: https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim...

  • Announcing zune-jpeg: Rust's fastest JPEG decoder
    7 projects | /r/rust | 1 Mar 2023
    zune-jpeg is 1.5x to 2x faster than jpeg-decoder and is on par with libjpeg-turbo.
  • JDK 21 - Image Performance Improvements
    3 projects | /r/java | 13 Feb 2023
    This is interesting from the standpoint of how new JVM features can be used to improve performance (what I presume the article's main purpose to have been), but the image processing improvement itself isn't head-turning. Also, we've found that libjpeg-turbo (https://libjpeg-turbo.org/) is ~5x (IIRC, can re-run my JMH benchmark if anyone wants me to) as fast for decoding JPEGs as ImageIO, so we wouldn't even benefit from this change in 21 much.
  • Convenient CPU feature detection and dispatch in the Magnum Engine
    9 projects | /r/cpp | 2 Aug 2022
    libjpeg-turbo: https://github.com/libjpeg-turbo/libjpeg-turbo/blob/main/simd/x86_64/jsimdcpu.asm
  • Implementing SVE2 for Open Source Project
    1 project | dev.to | 28 Mar 2022
    libjpeg-turbo
  • How to go about implementing file encoding [Question]
    1 project | /r/cpp | 3 Oct 2021
    For all but the simplest formats (basically BMP), the difficulty of implementing encoding/decoding from scratch is significant - well beyond a beginner's ability, and challenging/time-consuming even for senior developers. So, libraries are used in practice - e.g. libpng and libjpeg-turbo.

trunk

Posts with mentions or reviews of trunk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-27.
  • Surprisingly Powerful – Serverless WASM with Rust Article 1
    5 projects | dev.to | 27 Apr 2024
    Trunk is a WASM web application bundler for Rust. Trunk uses a simple, optional-config pattern for building & bundling WASM, JS snippets & other assets (images, css, scss) via a source HTML file. - Trunk
  • Migrating a JavaScript frontend to Leptos, a Rust framework
    4 projects | dev.to | 26 Mar 2024
    Note that Leptos uses Trunk to serve the client side application. Trunk is a zero-config Wasm web application bundler for Rust.
  • Why Is the Front End Stack So Complicated?
    1 project | news.ycombinator.com | 16 Oct 2023
    I've been using Rust and WASM for my latest front-end project, and I think this setup is a viable alternative to commonly used JS frameworks for those willing to put in some effort to ramp up on new technology. Addressing the concerns from the article:

    "No universal import system" - Rust has it's own module system and Cargo is used for managing dependencies, no need to worry about different module systems.

    "Layers of minification, uglification, and transpilation." Just compile Rust to WASM file for the browser, same as using any other compile target.

    "Wildly different environments." Something that you'll still need to deal with. Some runtime dependencies are system-specific (code running on the browser usually needs access to Web APIs, and JavaScript, code running on the server can't access WebAPIs but can access the system clock and filesystem. Sometimes separate libraries or separate runtime configs are needed (e.g. configurable time source)

    "Overemphasis on file structure." Not a problem for imports, but you may still have file structure dependencies things like CSS, image resources etc.

    "Configuration hell." Pretty much non-existent once you have your Rust compiler setup locally.

    "Development parity." Just use trunk: https://trunkrs.dev/, to watch, build and serve, config is minimal.

  • PSA: Rust web frontend with Tailwind is easy!
    3 projects | /r/rust | 1 Jul 2023
    Trunk, the Rust-equivalent of Webpack & Vite, comes with tailwind built-in. You heard that right! You don't even need to install the tailwind CLI via npm or something like that. No more package.json! <3
  • Awesome presentation of Dioxus - cross-platform GUI framework at RustNL
    3 projects | /r/rust | 14 Jun 2023
    Can you not use dioxus with "trunk" (https://trunkrs.dev/) ?
  • A Chess Engine is written in Rust that runs natively and on the web!
    4 projects | /r/rust | 30 Mar 2023
    Thanks a lot! As I said in an earlier comment, building this allowed me to explore a lot of features of rust like Traits, Dynamic Dispatch, Pattern Matching, Const evaluation, Static variables, etc. and that on top of that trying to figure out how to conveniently port it to WASM was also a nice learning experience. I am currently using trunk as a bundler which ties in neatly with a GitHub action but before that, I tried cargo-run-wasm, which felt a little hacky. So overall a whole lot of learning.
  • Speak English to me, The secret World of Programmers
    7 projects | news.ycombinator.com | 16 Mar 2023
    Here here. I don't think programmers - as a group - get to complain about people not learning programming tools while simultaneously making them so unapproachable (especially Linux things).

    It's not just the overuse of acronyms. There's also:

    * Religious devotion to the CLI despite it having terrible discoverability.

    * Really bad naming. Git is probably the worst offender at this, but the whole of Unix is a naming mess. WTF is `usr`? Is that where user files go?

    * Generally over-complicated tooling. A good example of this is Node/NPM. So complicated to set up! Contrast it with https://trunkrs.dev/

    * Deification of distro packages. No I do not want to spend half of my development time packaging my app for 10 different distros. I guess I'll go with curl | bash then.

    * Distain for binary app distribution. I'm looking at you glibc.

  • Helper/cheat tool for the board game Cryptid - my first website built with Rust/Wasm
    1 project | /r/rust | 7 Mar 2023
    I used Notan for drawing the game board in combination with the excellent egui for adding UI elements. It was surprisingly easy to bring it to web with Trunk.
  • MailCrab
    4 projects | news.ycombinator.com | 5 Mar 2023
    Hi, the author of MailCrab here :-) Yew is nice, especially if you enjoy writing Rust. However, it definitely takes more time and dedication than writing a frontend in React, Vue etc. Yew and the surrounding ecosystem keeps improving, and it is way more usable than when I first tried it. The tooling I used (Trunk https://trunkrs.dev/) is very minimal with respect to the number of features compared to many of the popular web-bundlers (Webpack etc.) but it works well for most simple use-cases.
  • Is rust + yew a good starting point for learning web dev?
    2 projects | /r/rust | 21 Oct 2022
    Yew is way way nicer in that regard because it uses Trunk which is very excellent and you don't have to deal with any of that really. Just trunk serve and away you go. Plus you get the advantage of not having to deal with Javascript. Typescript is nice, but it's no Rust.

What are some alternatives?

When comparing libjpeg-turbo and trunk you can also consider the following projects:

ImageMagick - 🧙‍♂️ ImageMagick 7

wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!

libwebp - Mirror only. Please do not send pull requests. See https://chromium.googlesource.com/webm/libwebp/+/HEAD/CONTRIBUTING.md.

tailwind-yew-builder - Build tailwind css for yew style applications, using docker-compose, so you don't need to have npm installed

orion - Usable, easy and safe pure-Rust crypto

wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript

bloom - The simplest way to de-Google your life and business: Inbox, Calendar, Files, Contacts & much more

yew - Rust / Wasm framework for creating reliable and efficient web applications

virtualgl - Main VirtualGL repository

wasmtime - A fast and secure runtime for WebAssembly

Rustup - The Rust toolchain installer

awesome-vite - ⚡️ A curated list of awesome things related to Vite.js