labymod-server-api VS rusty-connector

Compare labymod-server-api vs rusty-connector and see what are their differences.

labymod-server-api

This API allows you to communicate between a LabyMod client and your server (by LabyMod)

rusty-connector

A player and server connection manager for Velocity based Minecraft Networks! (by Aelysium-Group)
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labymod-server-api rusty-connector
1 4
41 54
- -
1.8 9.1
about 2 years ago 9 days ago
Java Java
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

labymod-server-api

Posts with mentions or reviews of labymod-server-api. We have used some of these posts to build our list of alternatives and similar projects.
  • How can I set up 1.8 pvp on my 1.16.5 server?
    1 project | /r/labymod | 21 Nov 2021
    I'm not sure if it works like this, but I want laby's 1.8 pvp on my 1.16.5 server. I found the server API, https://github.com/LabyMod/labymod-server-api , but I have no idea if I can use this for it or not. Is it an exclusive feature for some 1.8 servers?

rusty-connector

Posts with mentions or reviews of rusty-connector. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-23.
  • Kubernetes Java API confusion when trying to create pod
    1 project | /r/kubernetes | 6 Nov 2023
    The long story made short is I'm working with a guy to make a Minecraft plugin that does autoscaling with Kube in a better way than Agones. This is the current implementation
  • Skyblock server where each island is ran on it own server.
    5 projects | /r/admincraft | 23 May 2023
    For sending players to servers most plugins that do some sort of load balancing will work, such as ajQueue. If you wan't to be able to add/remove servers as needed, you could use a plugin like [Rusty Connector](https://github.com/Aelysium-Group/rusty-connector) (Velocity only), then setup software like TimoCloud (Simple) or Kubernetes (Probably better, but way more complex). (Timo cloud also adds servers at run time by default, but the main issue I've found is that most plugins that do load balancing don't like dynamically adding/removing servers to their lists.)
  • I made a Velocity plugin that can register fresh servers to the proxy during runtime!
    1 project | /r/admincraft | 19 May 2023
    It's called [RustyConnector](https://github.com/Aelysium-Group/rusty-connector) and I'm trying to drive a bit more traffic and interest in it! So I figured I'd make a post to talk about it for a bit :D

What are some alternatives?

When comparing labymod-server-api and rusty-connector you can also consider the following projects:

ServerSelectorX - A server selector plugin for SpigotMC Minecraft servers

AdvancedSlimePaper - Advanced Slime World Manager as a Paper Fork

SkinsRestorer - The most popular skin plugin for Minecraft

TeriumCloud - A simple usable cloud-system for minecraft networks.

MineDown - A MarkDown inspired markup library for Minecraft chat components

OmegaPixelMOTD - Motd plugin for Spigot, Velocity, Bungee, Sponge

XSeries - Library for cross-version Minecraft Bukkit support and various efficient API methods.

NanoLimbo - The lightweight, high performance Minecraft limbo server

LuckPerms - A permissions plugin for Minecraft servers.

FabricProxy-Lite - Fabric mod for support forward player data from velocity.

ViaBackwards - Allows the connection of older clients to newer server versions for Minecraft servers.