koto
dyon
Our great sponsors
koto | dyon | |
---|---|---|
4 | 10 | |
468 | 1,720 | |
16.2% | 3.0% | |
9.5 | 5.4 | |
2 days ago | about 2 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
koto
- Rock v0.2.1, a little native toy language I've made with Rust and LLVM.
-
What's everyone working on this week (29/2021)?
Putting the finishing touches on a procedural macro to bind Rust code to koto we want to use in synth. Also a blog post about it is on the way.
-
What's everyone working on this week (23/2021)?
I'm currently trying to improve the vtable dispatch in koto (because I want to use it in synth).
-
Dyon – A rusty dynamically typed scripting language
I've been working on Koto which is intended for this kind of use case. I've been thinking about extending Rust applications with scripting, and I have games in mind but more generally I'm interested in rapid iteration in creative applications. It's still very early so I haven't shared it more widely but I'd be curious to hear what you think.
https://github.com/koto-lang/koto
dyon
-
Dada, an Experiement by the Creators of Rust
Reminds me of Dyon, a scripting language for Piston.
It's dynamically typed and uses lifetimes instead of a garbage collector.
https://github.com/PistonDevelopers/dyon/issues/173
- RustPython
-
what libraires/franeworks/engines do you guys prefer?
Piston + Dyon is a nice combo. If I need something simple, then I use Dyon-Interactive.
-
Finally it clicked
Another way to learn is by using Dyon, which has a lifetime checker, but no borrow checker. In Dyon, you only need to put mut in front of arguments, so it is a little more ergonomic than in Rust, but you'll love the extra safety in Rust when maintaining libraries.
-
Fornjot – The world needs another CAD program
This should be a good use-case for rust-based scripting languages, I think.
I loosely followed a project of that kind a while ago, I don't quite remember if it was Gluon [0] or Dyon [1]. Not sure if these are still active, or if another competitor showed up in meantime.
___
[0] https://github.com/gluon-lang/gluon
[1] https://github.com/PistonDevelopers/dyon
- Add WASM Support by codehz · Pull Request #702 · PistonDevelopers/dyon
-
Which scripting languages work well embedded with Rust?
Dyon
-
Which is the best Rust scripting language for Exploratory Data Analysis (EDA)
These are the scripting languages i saw recently gluon, gleam, dyon, rune, mun. I like mun most because it resembles rust most. There is also this and this thread.
-
It's not much, but I graduated from middle-school today with Rust as my language of choice
Dyon is a pretty cool Rust-like scripting language.
- Dyon – A rusty dynamically typed scripting language
What are some alternatives?
tiny-tokio-actor - A simple tiny actor library on top of Tokio
Rhai - Rhai - An embedded scripting language for Rust.
tealr - A wrapper around mlua and rlua to generate documentation and other helpers
Ketos - Lisp dialect scripting and extension language for Rust programs
tealsql - a sqlx wrapper for teal and lua
rascal - A simple Pascal interpreter written in rust.
bytecount - Counting occurrences of a given byte or UTF-8 characters in a slice of memory – fast
mun - Source code for the Mun language and runtime.
synth - The Declarative Data Generator
rune - An embeddable dynamic programming language for Rust.
bril - an educational compiler intermediate representation
gluon - A static, type inferred and embeddable language written in Rust.