koto VS bytecount

Compare koto vs bytecount and see what are their differences.

koto

A simple, expressive, embeddable programming language, made with Rust (by koto-lang)

bytecount

Counting occurrences of a given byte or UTF-8 characters in a slice of memory – fast (by llogiq)
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koto bytecount
4 3
322 184
4.3% -
8.9 3.2
6 days ago 3 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

koto

Posts with mentions or reviews of koto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-20.

bytecount

Posts with mentions or reviews of bytecount. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-07.

What are some alternatives?

When comparing koto and bytecount you can also consider the following projects:

tiny-tokio-actor - A simple tiny actor library on top of Tokio

tealr - A wrapper around mlua and rlua to help with embedding teal

tealsql - a sqlx wrapper for teal and lua

moonfire-nvr - Moonfire NVR, a security camera network video recorder

dyon - A rusty dynamically typed scripting language

crates.io - The Rust package registry

Rouille, Rust web server middleware - Web framework in Rust

bril - an educational compiler intermediate representation

synth - The Declarative Data Generator

rune - An embeddable dynamic programming language for Rust.

Exercism - Scala Exercises - Crowd-sourced code mentorship. Practice having thoughtful conversations about code.

gdbstub - An ergonomic and easy-to-integrate implementation of the GDB Remote Serial Protocol in Rust, with full no_std support.