kotlin-obd-api
ktx
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kotlin-obd-api | ktx | |
---|---|---|
1 | 6 | |
188 | 1,316 | |
- | 1.0% | |
3.6 | 5.8 | |
9 months ago | about 1 month ago | |
Kotlin | Kotlin | |
Apache License 2.0 | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kotlin-obd-api
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RPi4 car music system - Android 11 - work in progress
Speedometer and Tachometer is a work in progress, have tried a couple of different OBD2 libraries and i'm considering https://github.com/eltonvs/kotlin-obd-api if anyone has a better suggestion, appreciate feedback
ktx
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LÖVE: a framework to make 2D games in Lua
I liked working with it (the library) but learned I hate working with Lua just slightly less than I hate working with JS. At least in JS we now have TS and things like Elm.
I ended up moving to https://github.com/libktx/ktx for that little project.
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
I highly, highly recommend using libKTX when using Kotlin with libGDX
- Is there a cross platform 2d graphics library with a simple API like p5
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C++, Java, or Kotlin for a game engine?
Not sure if it's mentioned already but I'd strongly recommend LibKTX and Kotlin instead: https://libktx.github.io/
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Asset Manager 1.0 Release: Download, index & search your game assets from itch.io and Humble Bundle
so kotlin is the preferred language for android development. It's fully interoperable with java and is usually touted as a better less boiler-platey java alternative. The language itself is very nice, with a lot of modern features and really nice syntax. It also has a really cool multiplatform system and a nice ecosystem for crossplatform libraries making it really nice for gamedev where you want to target all platforms. Some cool kotlin gamedev libs to check out if you're interested is https://korge.org/, https://littlekt.com/ and https://github.com/libktx/ktx (really nice kotlin bindings for working with libgdx which is a really mature crossplatform java game engine.
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Game Dev
There is a Kotlin extension project for Libgdx, KTX. Its a good start as a beginner, there are lots of good tutorials for libgdx. Its good you limit your scope to top down games like Pokemon or Zelda.
What are some alternatives?
awesome-kotlin - A curated list of awesome Kotlin related stuff Inspired by awesome-java.
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
device_arpi_rpi4 - Device build-config for Raspberry Pi 4
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
ArduHUD - Arduino/ELM327-based project to create a car head's up display
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
khipster - Kotlin based JHipster
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.
RoadApplePi - An elegent "Black Box" solution that can be retrofitted into any car with an OBD(II) port for minimal cost.
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
instant-pi - Achieving the fastest possible boot times with various Raspberry Pi devices
FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.