texture
fantasyname
texture | fantasyname | |
---|---|---|
3 | 1 | |
17 | 32 | |
- | - | |
4.9 | 4.4 | |
4 months ago | 6 months ago | |
Go | Go | |
Apache License 2.0 | The Unlicense |
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texture
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Another approach to river network generation
I've a fun texture generation package written in Go here if you're interested.
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Organelle
From here
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A Bryce3D DTE inspired texture generator
Source here
fantasyname
What are some alternatives?
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
go3d - A performance oriented 2D/3D math package for Go
godot-procedural-generation - Procedural generation algorithms and demos for the Godot game engine
go-sdl2 - SDL2 binding for Go
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
go-astar - Go implementation of the A* search algorithm
pcgen - PCGen Data Sets
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Leaf - A game server framework in Go (golang)
Azul3D - Azul3D - A 3D game engine written in Go!
resolv - A Simple 2D Golang collision detection and resolution library for games