jkview
noclip.website
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jkview | noclip.website | |
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1 | 203 | |
16 | 3,101 | |
- | - | |
0.0 | 9.4 | |
about 1 year ago | 4 days ago | |
JavaScript | TypeScript | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
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jkview
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A digital museum of video game levels
Awesome! Might I recommend adding Dark Forces II: Jedi Knight? There's already an open source renderer available (https://github.com/stephanreiter/jkview) and you can see it, here, for example: https://www.massassi.net/levels/files/323.shtml (under the screenshots, see the 3d preview). It's got blurred textures on purpose (afraid of copyright issues), but it can render the original textures as well.
noclip.website
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How We Crowdfunded $750k for a Giant Book about Keyboard History
I know this is definitely not what you’re talking about because it’s a website and not a book but it’s a link always worth sharing https://noclip.website/
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Decompilation of Paper Mario for N64
As far as I know, yes.. Besides simple differences like register allocation, it's difficult to prove that your code behaves the same as the target if its nonmatching. It's also just really satisfying when you get a match.
When doing standard reverse engineering, you might use something like Ghidra or Hex-Rays. This is what the developer of noclip.website [1] did to reimplement a lot of Mario Galaxy code, such as enemy AI.
[1] https://noclip.website/#smg/AstroGalaxy
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Does anyone know the Banjo-Kazooie free camera code from the "Off Camera Secrets" video by Shesez?
I don't know where to get what they used in that video, but the closest thing I could suggest is a site called "noclip" ?
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Quake Brutalist Jam II
You might also be interested in: https://noclip.website/ (not quake maps)
I also know https://www.halospawns.com/app used to have quake maps (dm6 at least), but can't find it now.
- Site that lets you explore levels and maps from several video games
- I found an awesome website that lets you explore old games maps! Is it legal?
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Explore Game Worlds (noclip)
This isn't Ross's "Dream Software", but I find it somewhat related - at least its output. Check out noclip's website here.
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Noclip.website: A digital museum of video game levels
https://noclip.website/#snap/1A;ShareData=AUsPn92;%5eVT:h=19... , or to hook up the first one to the second (although the system to signal between distant pokemon, which it probably uses, is mostly implemented). There are a few other instances of things that are supposed to be spawning conditionally which aren't handled yet, like extra lapras in the beach.
- Noclip – A digital museum of video game levels
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Pikmin can now sing the Awakening Wood theme
I'll leave an article from Pikipedia with a demonstration gif, plus a picture of the whole title screen from The Models Resource and a small comparison I made myself, using noclip.website.
What are some alternatives?
jkgfxmod - Graphics enhancement and compatibility tool for Dark Forces II
webhl - WebHL is a fork of hlviewer.js that uses the File System Access API to load game assets direct from your computer rather than from a server.
3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.
sorbet - A fast, powerful type checker designed for Ruby
gpuweb - Where the GPU for the Web work happens!
TileMapEditor3D - Tile map editor 3D with 3D terrains
naga - Universal shader translation in Rust
wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.
crossword-composer - Constraint solver for word games.
bypass-paywalls-chrome - Bypass Paywalls web browser extension for Chrome and Firefox.
hlviewer.js - Half-Life in WebGL
Frontpage - Dynamic ToS;DR CMS, used in our frontpage